My column this week is a little on the rhetorical side. Even the title is one of those things that @SavedYouAClick…
No. RT @TIME: Can you get Ebola from subway poles and bowling balls?
— Saved You A Click (@SavedYouAClick) October 25, 2014
…would boil down to a simple “No”. Maybe followed by “Duh”.
But it felt good to write and serves as a sort of mission statement for both the column and this site. Who cares how many stars the game got, how much it sold, or where it appears on one of those idiotic clickbait “Top X Games” lists? Let’s talk about this obscure mechanic, or why nobody wanted to bother with stealth, or how the marketing drove away the people most likely to enjoy it. That’s all way more to me interesting than “did the public like this game?”
It won’t do any good, of course. In a month I’ll dump on Beyond Earth and someone will tell me my opinion is invalid because I didn’t play multiplayer, or I didn’t have the difficulty high enough, or whatever. But we do what we can.
Really, this entire hobby would feel kind of empty if I didn’t have this outlet for obsessing over details. This blog is at least half the fun.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.