This week we’re doing another quasi-technical article, talking about what languages are used to develop games. The Escapist has recently expanded their focus to include science and tech, and I’m sort of testing the waters to see what kinds of things people want to read about. I know here we like to talk about coding, but we’ll see what people say.
Also, what quasi-technical questions would you like to see tackled in 1,500 words or less?
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
C++ is a wonderful language for making horrible code.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
Top 64 Videogames
Lists of 'best games ever' are dumb and annoying. But like a self-loathing hipster I made one anyway.