on Jul 16, 2013
I don’t like how Josh and Rutskarn have been tarnishing the show with their lack of professionalism. So this week I reclaimed the throne and hope to return the show to its former glory as a bastion of efficiency and order.
Hosts: Shamus, Josh, Rutskarn, Chris, Potato Chips
00:30 Nom nom nom. We fail to introduce ourselves.
01:30 What’s everyone Playing?
Rutskarn is playing Call of Juarez: Gunslinger. Here is the Extra Credits episode about Call of Juarez: The Cartel that we mentioned.
Chris is playing kairo.
I am playing Borderlands 2. I’m also playing Papo & Yo, and for reference here is a post where I talk about how I was initially afraid of my stepfather. I’ve also been playing Scribblenauts and Mortal Kombat Komplete Edition.
14:00 The Great Steam Salepocalypse of world-ending savings.
28:45 An unplanned aside on Dark Souls, punishing games, smashing keyboards, and dealing with frustration.
When people talk about “hard games” they usually blur these two concepts together, but it’s really important to differentiate between the two. I’d rather play a very hard game with a low retry cost than play a piss-easy game that has a huge retry cost. And in the case of Dark Souls where you have both high difficulty AND high penalties for failure? That’s not a game for me.
37:30 MORTAAAAL KOMBAAAAAAAAAAT
I don’t remember who, but at one point someone said to me on Twitter: “Lowbrow has a right to exist.”
I agree with this, and I never want to fall into the habit of sneering at things for not being high art. I think there’s a place for stuff that’s pulpy, broad, or aiming for the lowest common denominator. I’m not going to condemn MK for going for cheap, fan-service-y sex appeal and ridiculous female costumes. I will condemn it for doing it in the most profoundly uninteresting and single-minded way.
I tried to frame my criticism of this game not in terms of sneering at the game for being lowbrow, but for its failures to be lowbrow in an interesting way. I guess I’ll see how well I did in the comments.
And again, this segment wasn’t supposed to go on for so long.
Shamus Young is an old-school OpenGL programmer, author, and composer. He runs this site and if anything is broken you should probably blame him.