What if you took the choice and conversation wheel gameplay of (say) Dragon Age or Mass Effect, and made that into a game all by itself? No shooter combat. No classes. No equipment. You just talk and make decisions. The whole time.
Telltale Games has done it, and the result is basically a new genre of videogame. Yes, on the surface it’s mechanically similar to Sam & Max or the Strongbad adventure games. But making it a serious, drama-based story with gut-wrenching choices creates a very different experience.
The game is based on the Comic series by Robert Kirkman, and features brief cameos of existing characters. There’s also a TV series based on the same material, which I hated because it’s way too much a soap opera of idiots and jackasses. I watched the first several episodes and didn’t connect with a single character.
The entire Spoiler Warning cast has played through the game by this point. I realize the game is a bit “new” by the standards of our show, but this is an important game and we all have stuff to say about it. If you’re looking to play along at home, the game is available right now on Steam for less than $20. It’s an innovative high-quality game that weighs in around twelve to fifteen hours. I punch those numbers into my calculator and it makes a happy face.
We normally take a couple of weeks off from Spoiler Warning when we finish a season, but we’re rolling straight into The Walking Dead. Buckle up.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Internet News is All Wrong
Why is internet news so bad, why do people prefer celebrity fluff, and how could it be made better?