Allow me to apologize in advance for whatever I might say during the show this week. I was still a bit out of sorts from an illness and I remember experiencing several moments of befuddlement during our recording session.
As promised, here is the link for the Old Man Murray thing on stupid adventure games.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Two minutes of fun at the expense of a badly-run theme park.
Video Compression Gone Wrong
How does image compression work, and why does it create those ugly spots all over some videos and not others?