The players may misunderstand the Player’s Handbook, forget house rules, and have trouble recalling the particulars of their character class, but never doubt their knowledge of loot tables.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.