DM of the Rings CVII:
XKCD Wiki PDQ
It’s six-thirty a.m. I check on today’s XKCD comic, as is my custom. It’s a parody of the powers of ten movie:
Link (YouTube) |
(If anyone knows where I can find the original without the non-English voiceover please let me know in the comments. YouTube doesn’t seem to have it.)
So I go to the Wiki entry for powers of ten, and at the bottom under “Related works and references in pop culture” it reads:
Wow. That was quick.
Prey: First Impressions
I played the demo of this game way back in August of last year. Last weekend I saw the extra-special collector’s edition with various knicknacks of dubious value and an art book, all packaged in a felt-lined tin for $20. Oh yeah, there was a game in there too. Really I was just happy to find the game for cheap, so the collection of collector’s collectables hold about the same value to me as a stick of baseball card gum or a Bazooka Joe comic. Eh. That’s nice. Whatever.
I stand by most of my initial comments on the game: The Native American spirit warrior is as good an excuse as any to give the player super powers, and it works well here because those powers translate so well into compelling gameplay.
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| You can run around on the glowing paths. This might feel a little strange. |
The game has catwalks which go up walls, across ceilings, sideways, and back down to “right side up” again. The game never explains how they work. You just stick to them. Gravity retains the familiar orientation, but some alien technology prevents you from falling. (Unless you jump) This can be strange as you fight enemies who are on different catwalks with different orientations, and neither one of you is right-side up. Sometimes when objects fall or get knocked around you get a sense of which way gravity is “really” going, and the effect is dizzying.
Speaking of gravity… Continue reading 〉〉 “Prey: First Impressions”
The Man of Spam
A nefarious villain is caught:
Sure he’s an evil, thieving, destructive, lying, plague on the face of the internet, but you gotta hand it to him: He was good at what he did.
Sadly, I think there’s probably some language in the justice system that prevents us from having him burned at the stake. I’m holding out hope that a loophole may be found.
How to Ride a Bike
Totally unrelated to video games, roleplaying, or geek culture, I post this for no other reason than I find it to be an admirable demonstration of raw skill.
DM of the Rings CVI:
Boo!
Final Fantasy XII: Bunny Ladies
In Final Fantasy XXII one of your party members is Fran, a member of the Viera, who are a race of bunny women. Yes, a “race” of women.
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But all women? This raises a few interesting questions… Continue reading 〉〉 “Final Fantasy XII: Bunny Ladies”
Object-Oriented Debate
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
What is Vulkan?
What is this Vulkan stuff? A graphics engine? A game engine? A new flavor of breakfast cereal? And how is it supposed to make PC games better?
Bethesda’s Launcher is Everything You Expect
From the company that brought us Fallout 76 comes a storefront / Steam competitor. It's a work of perfect awfulness. This is a monument to un-usability and anti-features.
Tenpenny Tower
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
Bethesda NEVER Understood Fallout
Let's count up the ways in which Bethesda has misunderstood and misused the Fallout property.
T w e n t y S i d e d



