Before I talk about my games of 2021, I want to circle back and talk about a couple of older games. I spent a lot of time with them this year, and I didn’t get around to writing about them at the time.
Let’s start with…
Two Point Hospital
The name makes it feel like this is a sequel, but it isn't.
Maybe it sounds weird, but
when I got out of the hospital I had a sudden urge to play the 2018 management sim
Two Point Hospital. This game has you training medical staff, building facilities, and curing endless waves of patients from various pun-based diseases. It’s kind of admirable how far the game is willing to go in service of these lame puns, which gives the humor a bit of charm.
I think I spent about a month with the title, although I can’t be sure. I didn’t write about it at the time, and my post-hospital memories are a bit of a blur.
The campaign scenarios were mostly an exercise in frustration and tedium. Each map would be built around a single concept or disease. One map teaches you the importance of keeping people warm in a cold climate. Another teaches the importance of keeping the place cool and clean in a warm climate. Then you get one near a ski resort where you need to deal with lots of broken bones. Each scenario takes a few hours. So it ends up feeling like the whole game is one excruciatingly long tutorial, where 20 minutes of learning are stretched out over 40 hours of gameplay. Then to keep it challenging, the designers make your buildings small and inconveniently shaped.You can’t change the footprint of your buildings. You only get to decide how the interior space is divided up.
I told the janitors to stop cleaning the floor, just to see how bad it would get. As it turns out: Pretty freakin' bad. Yikes.
Continue reading 〉〉 “Dénouement 2021 Part 2: The Disappointment”
Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.