This week I talk about the odd anxiety that arises from time-based services like MMO games, long distance telephone, and prostitutes.
(Okay, I have no idea on the prostitutes one.)
This week I talk about the odd anxiety that arises from time-based services like MMO games, long distance telephone, and prostitutes.
(Okay, I have no idea on the prostitutes one.)
Batman gets some much-needed therapy.
Yes, I went after the low-hanging fruit with this one. Sue me.
Um. So…
Today’s lack of substantive posting is brought to you by Champions Online. I have about a dozen posts in the queue. (In this context “The Queue” is located between my ears.) But if I don’t type them I can’t post them. I think next we’ll be talking about FUEL.
In the meantime, here are a few snapshots of other heroes I’ve spotted in the game:
Continue reading 〉〉 “Heroes of Champions Online”
Her bio from the website:
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| Hey. A bathtub. In the middle of the woods. This is the most labor-intensive form of littering I’ve ever seen. |
Rose has her encounter at a small lake. She finds a boat, gets in, and drifts along without visible means of propulsion. Her boat passes between two trees, and an apparition floats down from above. It’s a man, wreathed in clouds. He hovers above her boat. She flies up to meet him. Fade to black.
Continue reading 〉〉 “The Path: Rose”
We have quite a few running series in Stolen Pixels now. Breen, Travis, “Stock photo PR people”. Some people prefer some series over others (and some people don’t like the running series at all) but I like this variety. Of course, it’s nothing compared to some people, but if I had enough imagination to write seven strips a week I wouldn’t be working on Stolen Pixels at all. I’d be too busy ruling the lot of you from my flying doom fortress high above the surface of the earth.
From the feedback I’m getting, it seems like Breen is the favorite right now.
I’m using a WordPress plugin called “super cache”. Every few months I’ll get a link from a big site and the resulting crush of traffic that will flatten the site. Instead of me getting new readers, everyone – existing readers and visitors – is left out. Everyone loses. I eventually determined that it was (probably) a CPU problem, not a bandwidth one. (I can post some huge image that will increase my bandwidth usage for the day by a factor of three with no ill effects. But triple traffic can bring the cite to a crawl.) PHP pages like the one you’re reading now are generated on the fly. It’s cool like that. Except, it can take time to produce. WordPress eats a good bit of CPU, and then my dice rollers and sidebar shuffler add to that.
Super Cache will pre-generate all pages for the site. Since installing it, I’ve absorbed a few decent hits from larger sites without going down. It works. Now, if you leave a comment anywhere on the site you’ll be exempt from Super Cache because your page must be generated: Note how the comments form remembers your name and such. In order to have it do that, the page you’re viewing must be generated just for you.
But for everyone who hasn’t commented, they all view a single common page. Problem: My theme selector. Whoever views a page first will set the page for everyone else. If they’re using the evil theme, then all non-commenting visitors will see the page in black for a while. This explains why I often see comments from people:
EDIT: Oops. Looks like it’s working now.
Of course, it’s “working” because they left a comment.
Now, I can tun off super cache and have things work right. I normally don’t need it. But if I get hit, I do need it. And usually I don’t know about the problem until I’m already locked out by the mob and I can’t get in to turn it on. Still, it seems to make more sense to design the site to work properly in most cases, instead of designing it to malfunction all the time so that it can stay up in a rush. Hmm. Anyway, that’s why things are sometimes wonky, in case you’ve ever wondered.
Aside: Ever notice how WordPress blogs always say “Twenty Sided is proudly powered by WordPress” or “World of Wombats is proudly powered by WordPress”, etc. It makes it seem like WordPress doesn’t have any standards. It would be much better if it could say, “World of White Supremacy is shamefully and begrudgingly powered by WordPress”.
Her bio from the website:
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Some of the girls – Ginger in Particular – have tales that defy logical explanation and challenge the player to dig deep for meaning. Others can be explained just fine as literal stories, leaving the player to wonder if they’re supposed to do so. Ruby is the latter kind.
Ruby wanders around the woods making sardonic or nihilistic observations until she comes to the abandoned playground. As she arrives, we see a cutscene of a young guy pulling… something. Something bodybag-esque.
Continue reading 〉〉 “The Path: Ruby”
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
What does it mean when a program crashes, and why does it happen?
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
A video Let's Play series I collaborated on from 2009 to 2017.
C++ is a wonderful language for making horrible code.
From the company that brought us Fallout 76 comes a storefront / Steam competitor. It's a work of perfect awfulness. This is a monument to un-usability and anti-features.
This is it. This is the dumbest cutscene ever created for a AAA game. It's so bad it's simultaneously hilarious and painful. This is "The Room" of video game cutscenes.
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
What was the problem with the Playstation 3 hardware and why did Sony build it that way?