Pixels
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I wonder how hard it was to find that old TV. It looks like the sort that would have had the separate dial for UHF. Those things are actually getting to be pretty rare. I haven’t seen one in over a decade.
My thoughts while watching this: This is utterly brilliant. Yet I can’t help wishing the music was different. Retro 8-bit music would have been much more fitting. But maybe the music was the point? Like, a music video? Beats me. Honestly, I don’t know why the internet keeps making me these awesome things.
Experienced Points: Go Back To WoW
Stolen Pixels #184: Dead Faction
My final shot at Red Faction: Baboon.
This was a difficult game to cover. It was silly, but it was always complicated silly. The plot was full of goofy stuff, but I didn’t want to have to explain the premise before deconstructing it. Like the plot itself, the jokes would need too much setup for too little payoff.
Saints Row 2 had a great system for adding gangsters to your party and dismissing them as needed. I’m not sure why they didn’t include that feature here. It would have made the combat a lot less aggravating. Sometimes I wanted more helpers, but I couldn’t attract any. (Okay, there was really only one time when I wanted help. And that was when I was making this comic.) Other times I wanted to work alone but ended up doing a lot of babysitting.
They need to extract the good parts of RFG with a scalpel and transplant them to a more viable game.
Spoiler Warning 16: Ham and Squid
Shamus Plays: LOTRO, Part 12
This is the episode everyone has been telling me I must do, since the start of the series. Here it is, the installment where Lulzy’s crumbling sanity is demolished for your amusement. You heartless jerks.
Spoiler Warning 15: Art Collectors and AA Guns
Again, I apologize for the crappy audio. The little tone you hear just before I talk is actually my Ventrilo client. It makes a sound when you begin and end talking. It’s never shown up in a recording before, and now all of a sudden it is? It’s amazing that of all the crazy tech that goes into making this – the game, the video editing, the streaming – it’s the audio that consistently gives us the most trouble.
We recorded episodes 14-16 all at once, so we have one more episode of difficult audio to get through. Hopefully we’ll get this issue worked out.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Linux vs. Windows
Finally, the age-old debate has been settled.
Twelve Years
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Lost Laughs in Leisure Suit Larry
Why was this classic adventure game so funny in the 80's, and why did it stop being funny?
T w e n t y S i d e d
