Assassin’s Creed 2 EP27: Babysitter’s Creed

By Shamus Posted Friday Nov 25, 2011

Filed under: Spoiler Warning 119 comments


Link (YouTube)

Like I said, the game ended for me last episode, so I didn’t reach this part. At 21 minutes, does the game really make all of your assassination tools impotent so you have to wade in and swordfight? If so, that seems like a really obnoxious decision for a game about ASSASSINATION. Particularly since we just got the pistol. “Here is a new tool. You will find it powerful and useful. Until you need it.” However, I can’t tell from the video. Later on Josh was able to assassinate the guy without any problem.

For those of you who say we complain too much: It’s probably going to get worse before it gets better. If all goes well, AC2 will end next week.

 


 

Assassin’s Creed 2 EP26: Il Doge Ridicolo

By Shamus Posted Thursday Nov 24, 2011

Filed under: Spoiler Warning 145 comments

Check out at 5:34, when Josh reaches the cutscene just a fraction of a second before the guards flip out. (If they had been alerted, I’m pretty sure he wouldn’t have been able to go through the door.)


Link (YouTube)

Okay, so Ezio is notorious while wearing the golden mask that made no sense to obtain. On the other hand, it was impossible for him to become notorious when wearing a SMALLER mask, even though his hood hides both masks and later he’s incognito anyway because… I don’t know. I don’t even know what the rules are anymore.

This part of the game is like one of those, “How many things can you find wrong with this picture” deals. Except, this thing is fractally wrong: Every plot hole encompasses a number of smaller plot holes, which in turn contain more holes, all the way down.

I do get mad at sloppy writing, but it’s an inescapable truth that most people just don’t seem to care or even notice. I have never seen any Assassin’s Creed 2 review that even mentioned these issues in passing. This does not bode well.

I liked the story of Assassin’s Creed 1. I think Assassin’s Creed 2 is bigger and dumber. In a lot of ways this reminds me of the shift from Mass Effect 1 to Mass Effect 2, where the story was pounded into mush, but sales went up. It’s not just that developers think that stories don’t matter. They are looking at evidence that good storytelling is a liability, and that what you need is a button that makes awesome happen.

 


 

Assassin’s Creed 2 EP25: Capture the Herp Derp

By Shamus Posted Wednesday Nov 23, 2011

Filed under: Spoiler Warning 140 comments

Aside: at the seven minute mark we all talk over each other at once and nothing makes sense. What happened was that Josh lagged out, and then Vent delivered ten seconds of dialog in a few seconds to get him caught up. Sorry about that. There’s not much that can be done to untangle that when it happens.


Link (YouTube)

And the haters continue to hate. Let the record show that this is Rutskarn’s first F-bomb on Spoiler Warning. Not even Fallout 3 drove him to such mad and desperate measures as using one of the Forbidden Words of Power. Truly these are dangerous times.

Note how the camera cuts away from Ezio to the guys paying off the judges. Does Ezio recall his own life in terms of movie cuts and scenes presented for the benefit of an audience, even things he didn’t personally observe? I wish I remembered life that way. I’d remember every trip to the grocery store in terms of me walking away in slow motion, putting on sunglasses, while the building explodes behind me.

So what is it, Ubisoft? Are we re-living Ezio’s memories or not? Did Ezio really play a round of one-on-one capture the flag where the game was flagrantly stacked against him and the only way to win was to repeatedly fall two stories onto pavement? Historical capture the flag was a children’s game that looked almost nothing like what we see here. In fact, what we see here looks more like modern videogame CTF than anything they might have played in the renaissance. Why did you guys spend so much time meticulously re-creating historical Venice and famous historical figures if you were just going to throw such a hilariously incongruous anachronism into the mix?

How about that plot twist at the end? That thing, that seemed like a stupid waste of time? In the end, it turned out to be… a stupid waste of time! DUN DUN DUN!

As I said, this ended the game for me. I played a few rounds, turned the game off, and never went back. It wasn’t fun. The golden masks made no sense. It made no sense that someone could acquire a golden mask by playing CTF. It made no sense that Ezio would bother to play it. The mechanics of CTF made no sense. The conclusion was both predictable and nonsensical, which is quite an achievement.

And then we get to the party and NOBODY ELSE IS WEARING A GOLDEN MASK, NOT EVEN OUR ALLY WHO IS ALSO AT THE PARTY SOMEHOW. GAAAAAAAAAAAAAAAAarg sdm msdfm, ewj ;jvdsm lk/kfsm lkrwm l3rm io;m f’ l

This is, on balance, dumber than anything in Fallout 3. There. I said it.

 


 

Assassin’s Creed 2 EP24: Mario Murder Party

By Shamus Posted Tuesday Nov 22, 2011

Filed under: Spoiler Warning 167 comments


Link (YouTube)

Has our let’s play of Assassin’s Creed 2 seemed a little boring lately? I know we haven’t had a great deal to say, and our analysis has been spread a little thinner than usual. I’ll admit now that I’ve been holding back a lot of my commentary. For the last couple of months, I’ve been nursing a grudge, nurturing it and growing it until it matured into indignant rage. We’ve finally reached carnival, and the dam has broken. It’s finally time to begin enumerating faults and cataloging the failures.

This isn’t just the point where the game fell apart, this is the point where the series itself ended for me. I realized that the writers had abandoned the direction and tone of the original game. They had set aside the pseudo-historical setting, the philosophical ideas, and the conspiracy thriller, and instead were making a collection of crappy, ill-conceived mini-games. It pissed me off when they used Leonardo Da Vinci as a lever to elevate their risible Mary Sue protagonist. It exasperated me when they watered down the plot with nonsense and filler. But the unpardonable sin was when they took away the fun “parkour and murder” gameplay and replaced it with… whatever this is.

 


 

Star Wars: The Old Republic Beta Impressions

By Josh Posted Monday Nov 21, 2011

Filed under: Game Reviews 441 comments

swtorlogo.jpg

Now, I know I said I’d have a Shogun 2 post for you guys today, but on Friday, Bioware finally stopped actively trying to prevent people from talking about their latest game and dropped the Old Republic’s NDA. Given I’ve been waiting to do a post on this game for what seems like forever, you’ll have to forgive me putting off Shogun 2 for a little while longer.

Back around mid-August, I received a welcome surprise in my inbox â€" a beta invite to the Old Republic. Ever since then, I’ve been itching to tell people about my experiences with the game. Some of you may also remember how I played it back at PAX 2010 and raised some concerns about the budget and direction for the game. I’ve long been waiting to see if I would have to eat those words. And I think just about everyone has been waiting to see if what is probably the most hyped MMO â€" perhaps, the most hyped videogame â€" in history will actually live up to all it promises.

So why don’t we get down right to that? Does BioWare’s first MMO live up to its enormous hype?

Is Star Wars: The Old Repubic any good?

And if I were to put all of my thoughts and experiences about the game into a single-word answer to that question, it would really just have to be:

No.

Continue reading ⟩⟩ “Star Wars: The Old Republic Beta Impressions”

 


 

Desert Bus Interview

By Shamus Posted Sunday Nov 20, 2011

Filed under: Personal 52 comments

For those of you who missed it, here is the interview:


Link (YouTube)

Yeah, I appeared between Kevin Murphy and John Scalzi. I felt like a poser. Before the interview I had to remind myself, “This isn’t about you. This is about helping sick kids. Go on the show and act like a moron if you must, but stop worrying!”

I didn’t take the advice, of course. But it was nice of me to offer it.

Since you guys were nice enough to pose questions, I’ll answer a few that didn’t make it into the interview:
Continue reading ⟩⟩ “Desert Bus Interview”

 


 

Deserted Bus!

By Shamus Posted Saturday Nov 19, 2011

Filed under: Personal 56 comments

Okay, so… my appearance time on Desert Bus 5 has been moved twice and doesn’t appear on the guest list. DB is a really complex affair and I’m sure I just slipped through the cracks. The last time I was given was 7pm PST tonight, but that’s just an hour before Steve Butts, and guest appearances are usually several hours apart.

The point is, I’m not sure if / when I’ll appear on the show. I just wanted to give everyone a heads up. I’ll post an update if things get straightened out. In the meantime, go watch the stream! Lots of entertainment and fun. My minor scheduling hiccup notwithstanding., it’s a technical and logistical marvel those guys have put together.

EDIT: While still not listed on the guest page, I’m apparently slated for 7pm EST (midnight GMT) tonight. I’m just going to call in and hope for the best.

EDIT: Everything is sorted. It looks like I have some of you to thank for it. So… thanks. Now, go post some questions for me!