Mass Effect 3 EP13: You Big Dumb Jellyfish

By Shamus Posted Wednesday Sep 12, 2012

Filed under: Spoiler Warning 174 comments


Link (YouTube)

Volus! Volus is the name of the species I’m always forgetting. Anyway, Elcor are my favorites. I’d always hoped that we’d get some Volus, Elchor, or Hannar on our ship. Squad members would have been awesome, although I would have settled for someone on the ship who did a thing. I was really sad to see they were basically abandoned after the first game so we could tell more stories about the humanoid races. Or actually, just a story about the human Cerberus vs. human Alliance.

I have nothing to add on the ending of this episode. I think it speaks for itself. Although to be perfectly fair, the game did continue normally once Josh clicked on the popup. But still, what on Earth was that popup doing in the game at all, much less in the single-player gameplay?

 


 

Guild Wars 2: The Gold Market Isn’t a Market

By Shamus Posted Wednesday Sep 12, 2012

Filed under: Game Reviews 53 comments

I was wrong when I claimed that the Guild Wars 2 gem trade was a real market. Yes, it LOOKS like a market. It feels like a market. But it’s not really a market. The prices are controlled at the top by a single human being and not by players, which means they can become completely un-moored from their true values and go drifting off into irrelevance.

Since the game is in state of economic flux post-launch, this has already happened and will probably continue to get worse.

Here is how I made such a profound blunder:

On the trading post where you can sell items to players for in-game gold, it has this little feature that just sets prices for you, which you can disable and use whatever prices you like. So, it offers just a simple “buy” and “sell” button with some fine-grain controls for those who want to speculate. I assumed the gem exchange worked the same way.

gw2_exchange.jpg

I saw the price graph above and I just couldn't imagine a market where buyers and sellers didn't set their own prices. I bought some gems at the offered price, and I assumed I had glossed over some advanced-mode checkbox somewhere.

I mean, what’s that graph for? If buyers and sellers don’t set their own prices, this graph is just a record of what ArenaNet is selling things for. It would be like a grocery store having a bar graph so you can see how much the price of this loaf of bread has fluctuated in the last week. I can’t haggle over the price, I can’t time-travel, and ArenaNet offers no information on when they change the price or why. This graph is largely useless other than as a curiosity. Actually, this is even worse than the bread example. Bread might go up or down as the price of wheat or gas fluctuates, but gems are an abstract good with no production cost. Their price is completely arbitrary from the shopper’s perspective.

I got some in-game spam this morning:

gw2_spam.jpg

Right now on the legal, in-game gem exchange you can get a single gold for about $6.25 worth of gems. At that price, 20g would set you back $125. Going through the gold farmers you can get the same thing for half price. That’s enough of a discount to entice would-be shoppers, which means I don’t think this system is any better than what they have in World of Warcraft.

So, no, I don’t think the Guild Wars 2 gem exchange is nearly as impressive as it seemed at first. My bad. It’s still a great game, but I spent 1,600 words talking about a system they don’t have and clearly don’t intend to offer, so I thought I should make a correction all official-like.

It’s a shame. I think an opportunity was missed.

 


 

Mass Effect 3 EP12: Space Magic Town

By Shamus Posted Tuesday Sep 11, 2012

Filed under: Spoiler Warning 246 comments


Link (YouTube)

I’m not sure why BioWare has so much trouble with translating real-world ladyfaces to their game. They based Commander Shepard on model Mark Vanderloo, and I think they nailed it. But the in-game versions of Yvonne Strahovski (Miranda) and Jessica Chobot (Diana Allers) seem to come from a deep crevice at the bottom of the uncanny valley. For the record, here is the real Chobot:

Continue reading ⟩⟩ “Mass Effect 3 EP12: Space Magic Town”

 


 

The Mumbles Problem: Skyrim

By Shamus Posted Tuesday Sep 11, 2012

Filed under: Links 22 comments

I linked this on twitter a couple of days ago and managed to botch the copy & paste. I’m sorry, but sometimes internetting is hard. If you’re an old person like me who gets confused by clicking on things and using more than one window at a time, then let me do you a huge favor and just embed the dang thing.

Here is Mumbles, doing the first of what I hope will be a series of videos about Mumbles-type vidogames stuff.


Link (YouTube)

I would encourage you to go to Digital Gumballs to discuss the video. I mean, you’re welcome to talk about it here, but I’m sure Mumbles and Nick would appreciate having the discussion on their own site. Having it here is kind of like throwing your housewarming party at a friend’s house because everyone knows how to get there already.

 


 

Spoiler Warning: So What Happened to the Early Seasons?

By Josh Posted Monday Sep 10, 2012

Filed under: Spoiler Warning 137 comments

Some of you – okay, a lot of you – have noticed certain… problems with the earlier seasons of Spoiler Warning. More specifically, every single video hosted by Viddler is no longer available and Viddler itself is offering no explanation whatsoever.

Well, allow me to share an email I received a few weeks ago with you:

Hello Viddlers,

Over the last few years, Viddler has invested in the development and support of our superior online video platform features because of our current and future customers’ changing needs. Because of these additional investments, we're requesting that all of our personal account users using above 2GB of bandwidth per month upgrade to one of Viddler's cost-effective accounts.

Your account is actively using over 100GB of bandwidth monthly, which qualifies you to upgrade to Viddler's Business account for half off the regular cost. For just $50 per month, the Business account will give you 200GB of bandwidth!

Click here to sign up for Viddler's Business account today! Complete the online form and enter promo code “SOBUSY” to apply the 50% discount.

For those personal accounts exceeding the bandwidth usage that choose not to upgrade to the Business account, your account will be removed from Viddler's platform over the next month.

If you have any questions about your bandwidth usage or Viddler's Business account, please email [email protected].

We appreciate your understanding and your continued loyalty.

The Viddler Sales Team

Uh… Sorry, what?

Continue reading ⟩⟩ “Spoiler Warning: So What Happened to the Early Seasons?”

 


 

Guild Wars 2: The Gold Market

By Shamus Posted Monday Sep 10, 2012

Filed under: Game Reviews 128 comments

splash_guildwars2.jpg

I last visited World of Warcraft about a year ago, and the cities were still flooded with hacked accounts spewing gold farming services into trade spam. This is despite a years-long battle on the part of Blizzard. If they can’t beat this problem, can anyone?

The problem:

“I need 100 gold to get my mount. Hm. But getting that 100g will take a lot of questing. And that questing would go faster if I had my mount while I was doing it! Can’t I just… get the gold now?”

Or perhaps:

“I won’t be able to afford this novelty pet until I’m at the end game. But I want the pet with me while I’m adventuring and leveling! It’s part of my character concept / costume / joke. I won’t be able to get it until I’m done with the character. Isn’t there some way to, you know, get it early?”

If you put goals in the distance, players are going to want to get them early. You can argue that paying for a reward defeats the purpose of having a reward. You can also tell people not to eat greasy food or get large, fad-driven tattoos on obvious parts of their body. You can decry something as a bad idea all you like, but people are going to do it anyway so you might as well put on your engineer hat and work out a system that can tolerate it.

Note: All screenshots here are from Guild Wars 2.

Continue reading ⟩⟩ “Guild Wars 2: The Gold Market”

 


 

Mass Effect 3 EP11: Toilets and Fatalism

By Shamus Posted Friday Sep 7, 2012

Filed under: Spoiler Warning 262 comments


Link (YouTube)

You know, I spent like five minutes going on about how they negated the decision in Mass Effect 1 where you chose to kill the Rachni Queen or set her free. However, I’m remembering now that the first game had this same problem. There were still sidequests in the game where Rachni showed up. So the game let you make a decision and then ignored it. Here in Mass Effect 3, it really does take into account if you saved her or not. It’s superficial, but its there. So, Mass Effect 3 fares better here than I gave it credit for. In fact, for this decision it fares better than the original.

The Space Quest 2 toilet scene I mentioned looks like this:

Continue reading ⟩⟩ “Mass Effect 3 EP11: Toilets and Fatalism”