Alien Erosion

By Shamus Posted Friday Jun 29, 2012

Filed under: Random 281 comments

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I’m saving most of my Mass Effect 3 commentary for the upcoming season of Spoiler Warning, but there’s a story going around about some DLC, and I want to talk about that. Actually, I want to talk about the thing they’re doing with the Reapers in this DLC. Actually, I want to talk about other fictional worlds that do the same thing. Actually, let me start over.

Leviathan is an unreleased, unannounced DLC for Mass Effect 3. Apparently a few loose assets for it were mixed in with the recently released Extended Cut DLC. Specifically, the subtitle text files were discovered by a few curious fans who went nosing around in the data files. By reading the subtitles, they were able to piece together the plot of this DLC. Spoilers below:

Continue reading ⟩⟩ “Alien Erosion”

 


 

Play Date June 28

By Shamus Posted Thursday Jun 28, 2012

Filed under: Notices 28 comments

UPDATE: Well, that was fun. I think we learned that the stream should feature a single conversation-piece game, not an attention-dominating multiplayer one. The conversation essentially halted once the Left 4 Dead Game got going.

Next time we should also make sure to have a ready list of stream-ready games. Exiting a game causes Livestream Procaster to kill the feed. Then there would be five minutes of dead time while we haggled over what we should play next. This is exacerbated by the fact that Procaster is dumber than a box of white crayons, and has all sorts of infuriating eccentricities.

We’re learning as we go. I just realized that we’re sort of inventing new ways to interact. I mean, I’m sure we’re not the first people to have a “party” like this, but it’s the first time any of us has participated in one. We all know how a LAN game works. We know how a chatroom works. We know how vent works. But once you start linking things together the old assumptions go out the window.

Also, sorry about my abrupt departure there at the end. Real Life intruded, as it does.

We’ll try another one of these in a couple of weeks, at a different time, on a different day. Thanks for showing up. Hope you had fun.

–End Update.

The stream is tonight! Stop in, chat, watch Josh play videogames, eat candy. (Candy not included.) The URL for the party is:

http://www.livestream.com/chocolatehammer

 


 

The Book That Ran Aground

By Shamus Posted Wednesday Jun 27, 2012

Filed under: Projects 86 comments

For a couple of months before PAX, I was working on another book. Then PAX happened and I lost the desire to write. Then the desire returned, but… not for that book.

So now I have 50k words – about 99 pages – worth of book, and I have no desire to add a single sentence to the thing. It’s not that I have writer’s block. I can write. Just… not this.

Perhaps I talked about it too much. I get enjoyment from telling the story. The problem is, if I tell someone about the book I’m writing then I no longer want to write it, because I feel like I’ve already told the story.

Whatever the reason, I’m sad to see so much work go to waste. On the other hand, it’s not really wise to release this to the public. The book basically ends at a really bad cliffhanger. But if you think you can stand reading half a book, then I’m happy to oblige.

That’s the entire book, minus notes, dumped into HTML. I’m sure there’s proofing errors and inconsistencies, not to mention the frustrating lack of resolution. You might be able to avoid some of the frustration by stopping when you get to the section titled, “Down”. It’s not a proper ending, but it at least resolves a section of the book, more or less.

Anyway, I offer it here for the curious. Maybe I’ll return to it someday. Maybe not.

Synopsis: This is the story of Rin, a young woman working for some fictional future space program. The book was intended to be darker in nature than The Witch Watch, possibly closer to Free Radical in tone.

And yes, I’m writing something else. I don’t dare say more.

 


 

Hangout 6/28

By Shamus Posted Tuesday Jun 26, 2012

Filed under: Notices 147 comments

The lack of posting lately is because I’m trying to write all the words. I’ve got more than a few of them together by this point, all lined up next to each other. Many of them are even spelled properly and in correct grammatical order. However, I have to stop writing those words for a few minutes so I can write these ones:

On Thursday 6/28, the Spoiler Warning crew will be doing another “Hangout”. It will start at 9PM on the East Cost. (For people converting to GMT, that means it will actually happen at 1AM on 6/29.) Josh is going to stream a little something or other while we tune in and chat.

I have been informed that people do not like the term “hangout”. This is a shame, since that’s pretty much my go-to word for “unstructured social gathering”. I suppose we can go with Play Date if that’s more your speed. Or perhaps you would prefer a Shin Dig? I’m sorry we’re stuck with the language tools we’ve got, but I’m not going to write posts titled, “Assembly of Internet Friends via Ventrilo While also Streaming a Videogame to Other, More Anonymous Attendees and Communicating via Text Chat, This Thursday”.

The plan for now:

  1. Play Dates will move around. Different days. Different times. The idea is that we can hopefully give people in different time zones and with different jobs a chance to participate.
  2. I think once a week might be overkill. Maybe twice monthly? Once a month? We’ll see.
  3. Not everyone from the cast will attend every Hangout. Everyone else has day jobs and commitments.

Other items:

When I talked about adding forums to the site last week, I wasn’t talking about changing the comment threads or the way we read posts. The main site would remain exactly the same, except there would be a link (somewhere) to the forums, where you could interact with other Twenty-Siders. Maybe even do a little RPG play-by-post. I might also have a section labeled, “Politics, Religion, And Console Platforms”, which will auto-delete everything posted to them. Just kidding. Sort of.

I might keep the forums very tightly regulated at first. Maybe play-by-post will be the only thing available, and I’ll gradually add more sections once I’m sure it won’t mess up the existing comment threads.

The Left 4 Dead Spoiler Warning will (according to Josh) go up tomorrow. Probably. We’ll see.

 


 

Spoiler Warning BS Session

By Shamus Posted Friday Jun 22, 2012

Filed under: Notices 145 comments

The plan for last night was to have 8 by Zombies begin at 11PM GMT and run for an hour-ish. Planning ahead, the cast met half an hour early so that we could subdue all of this wayward technology before the audience showed up. But people showed up and began watching while we were still setting up. And then it took an extra hour to get it all working.

Oops.

On the upside, I guess some of you got to see what an absolute clusterblog it is to get this thing working. We need to stream the low-res stream to the viewers, record the vent chat for later, use FRAPS to record the high-res video. Then there was the added challenge of letting the public hear the two sides of our 4 vs. 4 game, getting the game itself working with alltalk on so the teams could speak to one another… gah. We’ve been doing this for almost three years, and it just doesn’t get any easier.

On the upside, Chris kept his stream running after the game, and we sort of hung out with the audience in an unplanned after party. We talked to the folks in the chat room and everyone got to listen in on our usual post-game bull sessions.

Some of the stuff we discussed:

  1. We should do a podcast – Maybe. A podcast is kind of formal, requires some editing, some organization, and would basically be another Spoiler Warning level commitment for us. We’re willing, but we also discussed…
  2. Hangouts – Do we need to get all formal and do a proper iTunes/MP3 release with a fixed direction, clean audio, and all the boring crap edited out? Or would it be better to just do what we did last night, where one of us has a videogame feed rolling and we all hang out in the Livestream chat? The audience has an open chat feed, which we can read. We do voice chat, which you hear through the stream. It’s easy to set up, and it’s a lot more interactive since we can have a two-way conversation.
  3. A forum – I’ve been vacillating on this for years. I’m flattered that people like this site well enough to want to hang out here. On the other hand, I’m very wary of disturbing the community we’ve got. This place is polite and friendly. This is not an accident. This is a product of my secret moderation techniques. (Secret: Moderation is performed on basis of attitude, disposition, and communication skills. There’s no room for rules-lawyering because there are no posted rules.) This is the only system that makes sense to me and the only way I know how to run things. Would this work in a forum? Would I be able to keep up with the extra load? Would the forum eat into the discussion here on the blog? These are things that worry me.
  4. My archives and the general difficulty of finding things. I’m having this conversation a lot. A friend recently pointed out that a newcomer could arrive here, become a fan, and yet have no idea that I’ve written a book. Several, actually. This is a thing I am thinking about.
  5. Misc – The new Tomb Raider Trailer, Spy Party, Origin, Mass Effect 3, Livestream, Tera, Feminism, Left 4 Dead, Josh & Rutskarn meeting face-to-face, and a bunch of other stuff I’ve forgotten. The hangout lasted for about six hours after the game ended, so I can’t begin to remember it all.

Thanks to everyone who stopped by, participated, and hung out. Feel free to share your thoughts on any of the above, with the exception of Mass Effect 3. We’re about to cover that game, and I’d rather we not get sick of the topic before we even reach the New Game menu.

 


 

8 By Zombies

By Shamus Posted Thursday Jun 21, 2012

Filed under: Spoiler Warning 58 comments

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Tonight! At 11PM GMT! Josh vs. Rutskarn! Left 4 Dead 2! Versus gameplay! It’s the Spoiler Warning All-stars! And friends! Exclamation! Points! Are! Exciting!

As I mentioned earlier in the week, we’re all getting together to play Left 4 Dead 2 in versus mode. We’ll be streaming the results, and next week we’ll have a highlight reel of the event.

I prepared for tonight’s game with a rigorous program of never playing Left 4 Dead 2 versus mode, ever. So odds are, I won’t even know the map. According to Steam, I’ve clocked 6 hours in Left 4 Dead 2. On the other hand, I’ve clocked 260+ hours on the first game. So I should do really well as long as versus mode doesn’t require any knowledge of the new weapons, maps, or special infected. Or versus mode itself. So… yeah.

This is pretty much your classic gladiatorial match-up of convicted prisoners vs. ravenous lions. I don’t think the outcome is in doubt here. This is more about the spectacle than cheering for a particular side.

Team Josh (The Lions)

You can spectate the game from Josh’s POV here. (Limit 50 viewers.)
You can spectate the game from Randy’s POV here.

Josh, Glitch, Randy, Chris

Team Buttskarn (Those Who Are About To Die)

You will be able to watch the Rutskarn POV here.

Rutskarn, Mumbles, Shamus, Jarenth

Thanks to Steve Online for the title idea.

 


 

Series that Went on Too Long

By Shamus Posted Thursday Jun 21, 2012

Filed under: Random 564 comments

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In an attempt to placate your ravenous appetite for content, allow me to kick off a discussion. In the previous post on Homestar Runner, Mr Guy says:

So, at risk of starting The Thread With No Bottom, let's consider the flip side. I believe Shamus' premise is that HSR went out at the right time â€" before it got stale or beat itself into the ground. What are other similar endeavors that chose the other path â€" went on way longer than they should have, and suffered for it?

Good question. I’ll start us off with a few:

Continue reading ⟩⟩ “Series that Went on Too Long”