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With Shamus out for the week, I host and Jarenth guest stars on this exciting installment of the Diecast!
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And now for the show notes, complete with the oft-requested timestamps!
00:15 – We talk about what we’ve been doing for the past week. Shamus is a zombie, Chris is a Tomb Raider, Rutskarn is Homestuck, Jarenth’s lost in Echo Bazaar, and I’ve been set on the Path of Exile.
15:55 – Everything and more about the Playstation 4 announcement, and in particular, the implication that “more polygons = stronger emotional connection.” And if you don’t want to watch the whole thing, VideoGamerTV made a helpful abridged version of the conference that has basically everything that’s important in it.
33:00 – We discuss the closure of Civilization World and what it can tell us about the state of Social Games, and how it compares to a similar collapse of the MMO space.
48:00 – Crytek jumps on the free-to-play bandwagon and is also very bad at naming things. We also talk about Cevat Yerli’s statement that “…the notion of a single-player experience has to go away.”
1:02:15 – Round Table Discussion: Are the Elder Scrolls games getting better or worse?
1:18:00 – We round out the podcast with the Assassin’s Creed 4 announcement. I hope you like pirates, because… uh… well I’m not really sure where the hell they’re going with this. Assassins and pirates? Are we going to finally see a video game about pirates versus ninjas? I don’t know, but here’s the announcement trailer.
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