As many of you requested, I’m not going to document every feature that goes into this thing. This means we’re going to jump ahead and start talking about stuff I’m dealing with now-ish. A side effect of this is that you’re going to see unexplained features appear and be tempted to ask, “But, what is this feature and how does it work?” Understand that the answer to that question would take a post. A post which would have precluded the writing of this one.
You can’t trick me into writing twice as much by asking me to write about current stuff and then asking me to fill in the blanks in the comments. Well, you CAN, but it’s going to make for a less interesting series for everyone. So just get yourself into some sort of zen state where you’re okay with seeing unexplained mystery content.
So on Friday I talked about the line-of-sight system I came up with. A few people suggested a completely different way of doing it that would be many, many times faster. And now we come to the part of the project where we have to make the hard choices.
See, there’s one thing I didn’t mention on Friday. That’s this:
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Continue reading 〉〉 “Project Good Robot 8: Suggestion Box”
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