Fallout 4: Permadeath

By Shamus Posted Sunday Dec 6, 2015

Filed under: Video Games 223 comments

I’ve mentioned before that I played Skyrim with a lot of mods, many of which contributed to a sort of hardcore / survivalist gameplay style. Someday maybe we’ll get similar mods for Fallout 4, but in the meantime I thought I’d try a similar idea with the base game. It’s not actually a great idea, but the heart wants what the heart wants.

So I’ve been playing Fallout 4 with some self-imposed rules:

Continue reading ⟩⟩ “Fallout 4: Permadeath”

 


 

Rutskarn’s RPG System Hoedown, Part 1

By Rutskarn Posted Saturday Dec 5, 2015

Filed under: Tabletop Games 113 comments

I used to get really needled when TV shows and movies portrayed D&D as some kind of hilarious degeneracy Gollumlike people get up to when not lusting after cheerleaders or hacking the Pentagon. Then I grew up, moved to the relatively open and pressure-free environment of college, and found out the surprising truth: the takeaway of most non-nerds had been that the dragon game those bespectacled clowns had been playing had looked pretty fun. Go figure.

So that’s not my least favorite myth about RPGs anymore. My least favorite myth is that playing them is hard.

Truth is, if you have a quarter of a brain, want to pretend to be a barbarian for an afternoon, and know a few people with similar inclinations–and you have a stable enough internet connection to read this paragraph–there is basically nothing stopping you. You do not need a sponsor. You do not need a coach. You do not need seven hundred dollars of special equipment. If you and your buds get a wild hair, I promise you that you can be up and running with some kind of tabletop experience in actual minutes. If you want to run the most common systems, it will require anywhere from two to six hours of research to have a really good start.

There are more great systems to play now than ever before–which brings me to the one part that really is difficult for a newbie, which is figuring out what to play. While I’m sure someone out there has written a dynamite guide for setting new players up with the right system, I haven’t encountered it. Mostly I’ve encountered either squawking narcissistic slapfests explaining why everything north or south of a treasured game is terrible or very vague guides that are approachable at the expense of being educational or substantial.

Here’s the thing: there is no best game for beginning players. It really depends on who you are and what you want to get out of it.

Let’s start with Dungeons and Dragons.

Continue reading ⟩⟩ “Rutskarn’s RPG System Hoedown, Part 1”

 


 

Hangout: Steamtroller: It’s Over!

By Shamus Posted Friday Dec 4, 2015

Filed under: Notices 22 comments

EDIT: Thanks for watching. We’ll have the full stream up on YouTube some time in the next week. Until then, you can watch the VOD here.

Original Post:

Josh is going to play games using the Steam Controller and we’re going to make fun of him.

Watch live video from SpoilerWarningShow on www.twitch.tv

 


 

Knights of the Old Republic EP36: Sunry Execution

By Shamus Posted Friday Dec 4, 2015

Filed under: Spoiler Warning 47 comments


Link (YouTube)

This Sith we interrogate in this episode sounded really familiar to me. (And his old-man voice seems to be at odds with his young-ish face.) He actually sounds like Deckard Cain from Diablo. I looked on IMDB and Deckard’s voice actor is indeed credited in KOTOR, but this character doesn’t have a name so I can’t be sure.

I’m rolling my eyes at all the “boring puzzles” in this episode, but the tricky thing about puzzles is that they can be really hit-or-miss. Some of them are a welcome change of pace. There’s nothing particularly wrong with these puzzles, but I was probably snarking because it’s really boring to watch someone else solve a puzzle.

I notice puzzles have been falling out of favor at BioWare. KOTOR is packed with them. Jade EmpireI’d consider the cultural debate against John Cleese to be a puzzle, since it’s really about manipulating binary switches. and Mass Effect seemed to have fewer. I can’t remember any puzzles in Mass Effect 2 or 3.

 


 

Knights of the Old Republic EP35: Examining Cross Witnesses

By Shamus Posted Thursday Dec 3, 2015

Filed under: Spoiler Warning 171 comments


Link (YouTube)

I don’t have anything to say about this trial because I don’t remember it. So let me talk about a different trial in an unrelated game: Neverwinter Nights 2.

At some point you have to do a trail for some reason that eludes me now. I remember really getting into it. There was a lot of ground to cover and I remember thinking how easy it would be to mess it up. At the time I wondered, “Huh. If I screwed this up, how would the game continue?”

So then I won the trial and the other guy demanded a trial by combat. I’m sure if I’d bungled the case, my side would have demanded the same thing. And then I realized I’d just wasted all my time doing things the Right Way, when it was all fated to come down to a stupid brawl no matter what I did.

So then my monk was thrown into 1-vs-1 combat with a barbarian. I spent the whole time thinking, “Man, good thing I didn’t play as a rogue!”

I was really pissed about being forced into combat. I felt like I’d put the work in, and I’d earned the right to skip this. It was a brutal fight. I died half a dozen times. It seemed like the other guy had a million hitpoints. Finally I noticed in the combat window it saying something about “This character is immune to damage at this time.” (I don’t remember the exact wording. In fact, most of this is probably wrong. It’s been a decade.)

So I looked up the rules and found out that barbarians have a rage ability that lasts N rounds, and it’s literally impossible for them to die while in rage. Now, if I was running a game at the table, I would do some sort of sanity check on crap like this. “Okay, he can’t die while rage is going, but he’s experienced four times his hitpoints worth of damage. The rule says he can’t die, but this is ridiculous. He should be missing major parts of his anatomy by now. You know what? He’s crawling towards you and no longer able to fight.”

So what I had to do was deal enough damage to kill him, and then run away from him until rage ended. I was so pissed. I beat him in court, I beat him in combat, and now I have to run around like a helpless coward until his bullshit times out?

So what talky RPG’s have contrived trials where your violence expert ends up acting as an investigator / lawyer? Let’s see…

  1. Sunry’s trial here in KOTOR.
  2. Whatever that trial was in NWN 2.
  3. Saren’s trial in Mass Effect 1.
  4. Wasn’t there one in Jade Empire? I can’t remember.
  5. No, the bullshit “hearing” at the start of Mass Effect 3 doesn’t count.
  6. I’m sure I’m forgetting some obvious ones.
 


 

Mass Effect Retrospective 25: Horizon

By Shamus Posted Thursday Dec 3, 2015

Filed under: Mass Effect 95 comments

So the player is finally cut loose. They have their ship, their pilot, a new boss who is either boring or irritating, and a list of people to round up for an ultimate goal that hasn’t been explained yet. The returning Mass Effect 1 player is naturally going to want to return to the Alliance and the Spectres to continue what they started in the first game. And so they go to…

The Citadel

The Collectors, you say? This is big. So big I can't even tell you why, or do anything to frame our villain as an interesting adversary. Off you go, then!
The Collectors, you say? This is big. So big I can't even tell you why, or do anything to frame our villain as an interesting adversary. Off you go, then!

Anderson says the Alliance can’t help you because you’re working with Cerberus, so you have to work with Cerberus because the Alliance won’t work with you. The writer placed Shepard into this thematically wrong situation and they can’t give us a better justification than circular reasoning.

The Council won’t meet with you for some hand-wavy political reasons, depending on whether you saved them or left them to die at the end of the first game. I’m okay with that, although it clashes with the “You’re a hero and a bloody icon” idea the game is attempting to sell. If Shepard is such a valuable beacon and leader that he’s worth bringing back from the dead, then why isn’t anyone willing to listen to him?

Continue reading ⟩⟩ “Mass Effect Retrospective 25: Horizon”

 


 

Knights of the Old Republic EP34: Robot Photobomb

By Shamus Posted Wednesday Dec 2, 2015

Filed under: Spoiler Warning 61 comments


Link (YouTube)

Heads up: I felt awful while we recorded this block of episodes. I’d encountered some Kryptonite earlier that day, and as a result I was short on sleep, short on oxygen, and zonked out of my mind on Diphenhydramine. Then halfway into the show, Mumbles lagged out. This left me and Chris – who hasn’t played this part of the game – to cover the show, and I just wasn’t up for it.

So these episodes are probably short on commentary and long on nonsense. I’m assuming, anyway. I just watched the above episode, and I don’t remember most of it.

So, uh… enjoy?