Epic is Not the Hero

By Shamus Posted Tuesday Aug 25, 2020

Filed under: Column 271 comments

So Epic Games is in the news again. This time they’ve picked a fight with Apple and Google. That’s fine. Both companies are very worthy targets, but I don’t have much else to say about the lawsuit itself. This story is evolving by the day, and I make videos much too slowly to keep up with fast-paced stories like this. 

The interesting thing is Epic’s Nineteen-Eighty Fortnite campaign, which tries to rally users to their cause. They even have the #FreeFortnite hashtag, but it’s not about making Fortnite free for us, it’s about making the Apple store free to use for Fortnite.

This is not the first time the company has tried to frame simple corporate business tactics as something brave or heroic. 

I don’t know Epic CEO Tim Sweeney and even though I disagree with him on many things, I don’t have anything personally against him. But whether he intends it or not, the way he carries himself on social media makes it feel like he thinks he’s the hero because other people are worse. It actually reminds me of Jack from the Borderlands series: 

Whatever, John.
Whatever, John.

Jack will do something self-serving and deeply frustrating to people and then assume he’s the hero because some of his foes are bad actors, and then he acts like everyone should worship his “heroics”. 


Link (YouTube)

Continue reading ⟩⟩ “Epic is Not the Hero”

 


 

Ding 49!

By Shamus Posted Monday Aug 24, 2020

Filed under: Landmarks 96 comments

Well, this is mildly terrifying. This will either be the last year of my life that I spend under 50, or the last year of my life. I’m not excited by either prospect.

In the younger days of this site I had lots of stories about my personal life. These days it feels like all of my personal anecdotes are health-related. 

“Man, I’m having a great day! My knees hurt less than usual, I nearly got a full night of sleep, my blood pressure is down from “life-threatening” to “a serious problem”, and I’m gaining weight slower than I was yesterday. I figure if I watch my meds and eat only salads, I can probably survive to the end of the week!”  

I’m kidding, I’m kidding. 

I never have days that good anymore.

Continue reading ⟩⟩ “Ding 49!”

 


 

Jedi Fallen Order Part 3: A Scrappy Duo

By Shamus Posted Thursday Aug 20, 2020

Filed under: Retrospectives 124 comments

Like I said in the last entry, this game doesn’t start with the standard opening crawl. Instead it has a huge ship flying overhead at a low angle. Is this a repeat of the opening shot of A New Hope? Nope! It’s a fake-out. This ship is a hollowed-out junker, being hauled off to be disassembled. The camera pulls back to reveal a vast scrapyard. 

Perhaps worried that people will freak out over the lack of opening crawl, the designer decided to make this vista as “Star Wars”-y as physically possible. Tie fighters scream by and we pan down to see the outlines of various recognizable capital ships from the movies. Then a probe droid drifts by and we follow it to meet our characters. The only way to make this shot more reassuringly Star Wars would be to have the droid humming the cantina music and carrying a wookiee sidekick with a lightsaber.

Don’t freak out kids! You didn’t get an opening crawl, but this is still Star Wars!

What's wrong with your FACE?
What's wrong with your FACE?

We meet Prauf, a burly alien dude and his buddy Cal. They seem to be low-level scrap workers of some kind. We can tell right away that Cal is our protagonist because…

  1. He’s a fit, vaguely photogenic young adult named “Cal”. 
  2. He’s the only human around in this vast landscape of droids and aliens, and everyone knows that only humans are special enough to be the protagonist.
  3. His face is on the goddamn box. Are you blind?

The foreman (or whatever) orders our duo to go to some dangerous place and fix some random thing so we can get our movement tutorials out of the way.

Continue reading ⟩⟩ “Jedi Fallen Order Part 3: A Scrappy Duo”

 


 

Microsoft Flight Simulator 2020: First Impressions

By Shamus Posted Wednesday Aug 19, 2020

Filed under: Column 66 comments

Well, I’ve been waiting for this game since E3 2019. I was hooked on the promise of a new game from AsoboYou might remember them as the team that made FUEL, which I and six other people really liked.. I was even more hooked on the idea of a game that covers the entire planet using satellite data and buildings generated by machine learning. 

The reviews on Steam are a mess. Apparently Steam just downloads an installer, and that installer downloads the game from Microsoft. This means you can’t properly pre-load the game, which means the Microsoft servers will get completely slammed at launch. Going by the reviews, this is exactly what happened.

Shit.

Moreover, this is a huge game. It’s ~127GB! It will probably take you more than two hours to download the dang thing. Since Steam launches the launcher, Steam thinks you’re “playing the game” while this launcher is running. Thus, by the time the game is downloaded you’ll have in excess of two hours of “playtime”. That’s long enough to burn through your allotted playtime, so that Steam won’t allow refunds.

Microsoft is basically doing the Uplay thing where they shove their shitty platform inside of Steam. This means you need to login to Microsoft Xbox for PC Xbox Games on Windows for PC, or whatever the fuck this ridiculous contraption is called. That’s exactly the thing I wanted to avoid by getting it on Steam.

I can’t get around using Microsoft services, so I might as well get it from Microsoft directly

Continue reading ⟩⟩ “Microsoft Flight Simulator 2020: First Impressions”

 


 

Is Apple a Monopoly?

By Shamus Posted Tuesday Aug 18, 2020

Filed under: Column 266 comments

Please forgive the dashed-off nature of this post. My plan was to spend yesterday writing something substantial and thought-out, but I got sidetracked with programming and the time sort of vanished. I don’t have many images to make it look pretty, but I’ve made up for it by having extra typos. Yo’ure welcome.

One of the great annoyances of talking about Big Tech is that for a lot of people, the word “monopoly” has come to mean “really big annoying company”. Facebook is a monopoly? Apple is a monopoly? Google is a monopoly? Microsoft is a monopoly? Steam is a monopoly? Monopolies everywhere!

In my understanding of the word, a monopoly is when you have one and only one company providing a good or service. My local gas company is a monopoly, because I can’t buy natural gas from anyone else. The pipes in my house lead directly to their… gas-making stuffLook, I have no idea how utilities work, okay?. Same goes for water, electricity, and garbage pickup. Not only are these companies monopolies, they provide essential services. And so there are all kinds of extra rules in place to keep an eye on them because of the special position they holdAre these laws any good? I don’t know..

But none of the big tech companies have the same sort of universal control. Apple users are always free to switch to AndroidHaving said that, I’m willing to bet that doing so is a massive pain in the ass.. Google users are free to switch to DuckDuckGo or (God help you) Bing.

I’m not sure if this shift in meaning is more international or generational. Maybe people outside the USA have different attitudes about what the word means and what should be permitted. Maybe young people have appropriated the word to mean roughly “companies that are so big it SHOULD be illegal.” I don’t know, but it really does make a mess of a lot of discussions.

I was surprised how many people were willing to cheer for Epic in the #FreeFortnite campaign. The thrust of the campaign is the idea that you should be able to sell stuff on Apple devices without paying Apple. That makes no sense to me.

Continue reading ⟩⟩ “Is Apple a Monopoly?”

 


 

Diecast #313: Soulworker, Visual Studio

By Shamus Posted Monday Aug 17, 2020

Filed under: Diecast 103 comments

Heads up: I’m finally getting back to video production after the move disrupted everything. I had a video on the Epic Games Store that was ready for editing, but then Epic did something really lame and stupid. I thought it would feel really odd to have a video about Epic that somehow didn’t mention these current events, so the video went back in the over for another week.

I’m not sure what I can scrape together in time for tomorrow. If we don’t get a Tuesday column, can I just blame Tim Sweeney?



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast313


Link (YouTube)

Show notes: Continue reading ⟩⟩ “Diecast #313: Soulworker, Visual Studio”

 


 

Jedi Fallen Order Part 2: The Legacy of Lucas

By Shamus Posted Thursday Aug 13, 2020

Filed under: Retrospectives 137 comments

A point of order:  In my last post I childishly mocked the game for having the absurdly overcomplicated title of Star Wars Jedi: Fallen Order EA™. While funny, this isn’t actually true. If you look closely at the title you’ll see the game is – and I am not making this up – properly called Star Wars™ Jedi: Fallen Order™ EA™.

I apologize for the confusion.

For the record, I played through this game four-ish times. I mostly played on the “Jedi Knight” difficulty, which is the default. The exception to this was my final but incomplete trip through the game, where I set it on Easy and blasted through quickly to round up a few screenshots and some extra footage. I played on PC using an Xbox controller.

At the start of this series I compared the game to Dark Souls. That’s not really fair or correct, but it’s also not my fault…

Continue reading ⟩⟩ “Jedi Fallen Order Part 2: The Legacy of Lucas”