Hosts: Josh, Rutskarn, Shamus, Campster. Edited by Baychel.
Show notes: Continue reading 〉〉 “Diecast #189: Let’s Plays, Skype, Steam Greenlight”
Spam is an effort to communicate with people who don’t want to hear what you have to say. By this definition, every conversation I have with a stranger counts as spam.
Long before we had “get cheat v1agra online no procripshin” there was, “Man, how about this weather lately?”
Here is what the spammers had to say this week:
Continue reading 〉〉 “Messages From Spammers Pt 4”
I promised you two topics this week: Sansa Stark and Ramsay Snow. I’m going to have to punt on Sansa Stark. To coin a completely original expression, I’ve been hella sick recently. Not as sick as the baseball-bat-to-the-face-like Plutonian Death Flu the Young family got, but sick. I’m now better but I’ve fallen behind on a lot of things, including this one. So this week’s entry is going to be a bit shorter than originally planned. You may celebrate or grieve according to what you feel is appropriate.
I’m gonna switch it up a bit here and say something nice about the show for a change: they got Roose Bolton right.
That wasn’t an easy task. Way back when Game of Thrones was just a twinkle in HBO’s eye, those of us in the online A Song of Ice and Fire book fandom would sometimes muse to ourselves about what actors would play what characters in a hypothetical dream adaptation. Some of it was prescient (lots of people saw Sean Bean as Ned Stark). Some of it was pie-in-the-sky stuff (Brad Pitt as Jaime Lannister! Vin Diesel as the Hound!). Some of it was predictable fan stuff (David Tennant as everyone!). But I remember that there was no consensus on who should play Roose Bolton. Suggestions ranged from Sir Anthony Hopkins to Cillian Murphy to Steve Buscemi and everything in between.
Privately, I didn’t think that Roose Bolton was unadaptable, but I was certain that if anyone ever did adapt the novels they’d get him wrong anyway. They’d make him either too mustauche-twirly, too obviously creepy, too young, too old, or some combination of the four. But they wouldn’t be able to evoke that understated, unsettling quality the character had in the books. But damn if they didn’t pull it off. The actor’s name is Michael McElhatton, and I’d never heard of him before, but a look at his IMDB pageimdb.com/name/nm0568385/ shows a guy who’s definitely paid his dues. I hope to see more of him after all this, because I suspect that Roose Bolton is a deceptively difficult part to play. You have to convey a menacing type of intelligence while also giving a low-profile performance. It’s a combination that Aidan Gillen’s Littlefinger never quite pulled off, for example.And I thought Gillen was excellent in The Wire.
Continue reading 〉〉 “Game of Thrones Griping 5: Klingon Promotion”
Arkham City is the second game in a four-game franchise where the third game was an awkward semi-canon prequel made by a different studio who didn’t quite get what made the series special. I suppose before we jump in and talk about Arkham City, we need to talk about how it fits into the franchise, and to do that we need to talk about the Joker. And to do that we’re going to need to do some large spoilers for the series as a whole.

One of the problems with Batman is that he’s got one really notorious foe and then a whole bunch of guys all fighting over distant second. This is not a knock on those other foes, it’s just that Joker is one of the most recognizable foes in comics history. Like Batman himself, he’s pretty malleable. He can change in tone and outlook to suit the version of Batman he’s antagonizing. Scarecrow wants to scare people, Penguin wants to run his business, and Riddler wants to outsmart Batman, but Joker can be all things to all Batmans.
If this is a story about violent angry Batman, then we can pit him against sadistic mass-murderer Joker. If we’re dealing with stick-up-his-butt Batman, then Joker’s goal can simply be to cause chaos with a smile. If this is a more cartoony or campy Batman then Joker’s goal can be to pull off a basic for-profit caper. If we’re dealing with stoic emotionless Batman then Joker can be trying to get Batman to laugh at the inherent absurdity of their rivalry. If we’re dealing with Paladin Batman then Joker will work to get him to break him no-kill rule. And so on. You can mix & match these versions of our two leads to suit whatever story you’re trying to tell.
This isn’t to say that Scarecrow, Penguin, Riddler and the other second-string foes are one-note rogues. There have been a lot of versions of them over the years. But one of the reasons Joker stands out is that he’s much more explicitly the “anti-Batman”.
Continue reading 〉〉 “Arkham City Part 5: The Arkham Series”
Unfit for XCOMmand: Afterword
by the Commander
It’s warm for an East Asian winter. Maybe that’s the aliens, maybe it’s global warming–maybe it’s just a nice day. I’ve got just a few minutes to sit on the exterior loading canopy with my legs dangling down over the stomach-churning foot-tingling drop to the beach. There’s gauzy clouds over the waves, but the sun beats through them and bathes the honking seabirds in orange-white fire. It’s a good view to drink my warm water to. It’d be even better for drinking anything else.
Our strike on the Black Site completed twenty minutes ago. Bradford will be briefing our remaining few soldiers on it right now. There’s of course the possibility of a redo, and if we have time, I’m sure it will be necessary to put together as complete a team as we can and take another run at it. That’s if we’re not forced into another operation that completely finishes us off. We’re not setting the tune these days, we’re just trying to remember the steps.
Continue reading 〉〉 “Unfit for XCOMmand Finale: After the Black Site”
Have you been following the development of this game? Well, I’ve managed to get the thing on Stream Greenlight. If you’d like to see Pseudoku on Steam, then please vote for it.
Link (YouTube) |
I was going to have a longer post about it this week, but I’ve been goofing off recently and have fallen behind on my work. Composing this tune and editing this minute and a half trailer is all I managed to get done.
Five years ago I quit working on a sci-fi novel. It had a few cool ideas and there were a lot of things I liked about it, but… I don’t know. I just couldn’t work on it.
So I uploaded the half-a-book to see what the internet thought of it. Paul Spooner took the book and finished it. He sent me the completed work. At the time I said to him via email:
This is amazing. You’ve gone in a radically different direction from anything I’d imagined. I haven’t read the whole thing, but I’ve been skimming my way through.
Before you sent this to me I wondered: If this story was released, would anyone be able to see the seams? Could they tell where I stopped and you started? Then I realized that I’d already released my half of the book, so anyone that read that would know.
But still, this has gotten me thinking about how we consume and invent stories. We often divide stuff into “authentic” (stuff written by the original author) and “inauthentic” (fan fiction). I wrote an entire fan fiction novel myself, and I’m aware of how strange this line can be. People who never played System Shock before were far more receptive to my book than people who were familiar with the source material. Their understanding of the original work changed their perception of my story. Would that work in reverse? If someone was told that the game was based on my book, would they dislike the game for its “inaccuracies”? (Setting aside the fact that the game is hard to find, looks terrible, had a horrible interface, and the gameplay hasn’t held up over time.)
My own version of the novel uses very few characters from the first half. Rin doesn’t really talk to the other crewmembers. The whole story takes place on this alien world and the only person we see again is David. My book ends shortly after returning to Earth. It’s entirely possible that your version, which is tied more to the first half of the book, would seem more plausible as the “true” ending.
I haven’t read enough to give you useful feedback on what you’ve done, and I keep getting caught on, “This never would have occurred to me!” I don’t have much in the way of feedback, except to say I don’t think you’re doing anything obviously wrong or bad. I realize that this isn’t really useful, but this is a strange experience for me and it’s hard to read objectively.
Annoyingly, reading his version kinda made me want to go back and work on my own. (Spoiler: I didn’t. Too much other stuff going on.)
Creativity is obnoxious sometimes. Imagine if, after decades of dicking around and not working on the prequels, George Lucas finally let someone else make the prequel movies. So then Spooner steps in and takes a shot at it. After years of work, Spooner brings the completed movies to LucasSTAR WARS Episode I: The Spooner Menace.. Lucas begins watching the Spooner cut. After halfway through the opening crawl, Lucas stands up, exits the theater, and announces he’s going to make the prequel movies after all.
What an asshole, right?
I didn’t want to end up doing that to Paul, so I haven’t actually read his completed version of the book. I’ve read some chapters, and it feels pretty strange to to mePaul left out Jar-Jar Binks? Jar-Jar was the key to everything..
But if you read the half-novel back in 2012 and were frustrated by the cliffhanger, maybe the Spooner cut of the story will give you some closure. Or maybe it will just kill some time on a Tuesday when I don’t have any content for you.
One of the highest-rated games of all time has some of the least interesting gameplay.
A wild game filled with wild ideas that features fun puzzles and mind-blowing environments. It has a great atmosphere, and one REALLY annoying flaw with its gameplay.
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
My picks for what was important, awesome, or worth talking about in 2014.
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?