Zenimax vs. Facebook Part 5: The Verdict

By Shamus Posted Tuesday May 30, 2017

Filed under: Column 82 comments

When the Zenimax vs. Facebook trial ended, Zenimax was awarded $500 million. Actually, it’s a bit more complicated than that. But let me do things backwards and start with talking about Carmack’s reaction to the verdict.

Disclaimer: Like I said at the start of this series, I am not a lawyer. This is a complicated case and I am not an expert on the law, VR, or corporate contracts. I’m working with incomplete records of complex events where there was often more than two sides to every story. I’ve done what I could to be accurate, but this series is intended as opinion commentary, not authoritative historical record.

Continue reading ⟩⟩ “Zenimax vs. Facebook Part 5: The Verdict”

 


 

Factorio: What’s in the Bottle?

By Shamus Posted Sunday May 28, 2017

Filed under: Video Games 122 comments

In Factorio, you build machines to harvest raw resources like iron ore or crude oil. Those resources are carried by conveyor belt or pipes to other machines that refine the raw materials into production-ready materials like iron plates and petrol. Those are then carried to other machines that turn them into machine parts. Those parts are then carried elsewhere and turned into a final product.

And then things get strange.

You might use that product directly. If the product is something like a conveyor belt or a robotic arm, then maybe you’ll carry that crap around in your inventory and use them to build more stuff. But the other thing that products are used for – and indeed the fate of the vast majority of manufactured products – is to be turned into science bottles.

Science bottles are yet another product. They look like little glass bottles of liquid of varying color. You have your conveyor system deliver them to science labs, and then the bottle is magically turned into research. The bottle vanishes from the world and you gain a little bit of progress towards your next research goal. Once your labs consume enough science bottles, you’ll unlock a new technology.

The early science bottles are fairly simple and can be constructed in just a couple of steps, while the late-game bottles require complex factories and vast quantities of resources.

This idea of turning raw ore into a bottle of colored juice and then turning the juice into knowledge is pretty silly and it’s obviously something you’re not supposed to think about. But we’re going to do it anyway.
Continue reading ⟩⟩ “Factorio: What’s in the Bottle?”

 


 

Unity: Week 1

By Shamus Posted Friday May 26, 2017

Filed under: Programming 89 comments

Like I said last week, I’ve been dabbling in C# and Unity. Thanks so much to Riley Miller for suggesting these Unity Tutorials in the comments. These are exactly what I was looking for. They’re some of the best tutorials I’ve ever read, actually. They’re text-based, they have code you can copy & paste, they do visually interesting things so they’re fun to tinker with, they show all the steps you need, and they have little roll-out asides if you need some extra help. They begin with a simple base program and then modify it up to interesting levels of complexity rather than dumping four pages of inscrutable source on you and then trying to untangle it after the fact. Good stuff.

I’m afraid I haven’t learned enough to explain anything useful yet. But I know some of you are curious how it’s going, so here are a bunch of random “first impressions” type thoughts.

Continue reading ⟩⟩ “Unity: Week 1”

 


 

Arkham City Part 18: Protocol 10

By Shamus Posted Thursday May 25, 2017

Filed under: Batman 98 comments

Catwoman lifts the magic boulder off of Batman and he gets back to work. As he exits the steel mill, we get our first look at Protocol 10 in action. It’s horrible and spectacular. A dozen or so helicopters are sweeping over the city, firing machine guns and missiles at clustered inmates. The carnage is terrible.

Batman should be compelled to put a stop to this, but he’s going crazy thinking about his superfriend with benefits in the hands of Joker. He wants to run off and save her. Alfred and Oracle have to actually cut him off from the Bat-computer until he agrees to start acting like a superhero and stop Protocol 10.

Batman emerges to see helicopters blasting the crap out of the city. He's holding his hand to his ear because he's on the phone with Oracle and I guess the headphones inside the Bat-mask are really crappy.
Batman emerges to see helicopters blasting the crap out of the city. He's holding his hand to his ear because he's on the phone with Oracle and I guess the headphones inside the Bat-mask are really crappy.

Taken in isolation, I’m okay with this character moment. I’m willing to believe that Batman has moments of weakness. The problem is that this character beat makes no sense in terms of how Batman behaves later. This moment is fundamentally incompatible with some other scenes we’re going to see in less than an hour. Those scenes are part of the Joker plot, which makes me think that two different people were writing the Joker and Strange plots. In fact, this would explain most of my problems with this story.

Once he gets his priorities straight, Batman jumps onto one of the helicopters and swipes the access codes for the security zone where Strange and his Tyger guards are based. These helicopters have been patrolling the city all nightDid you know that in the early stages of the game you could blast them with the REC to piss them off and make them chase you around? No? Well, you’re not missing anything. But it’s kinda fun to prank them and swoop away., which means – based on what the game shows us – he could have done this at literally any point tonight. All he has to do is nab the code, hack the front door, and climb the tower. It’s not even a big deal.

Continue reading ⟩⟩ “Arkham City Part 18: Protocol 10”

 


 

Nan o’ War CH11: Riding the Seasaw

By Rutskarn Posted Wednesday May 24, 2017

Filed under: Lets Play 32 comments

It doesn’t matter if you’re learning to play the piano or how to blast a smoking hole in the breastplate of empire; Practice Makes Perfect. And just like the quickest way to learn piano is to try playing two of them at once:

Ave! True to Keezer!
Ave! True to Keezer!

The best way to learn naval craft is to engage two enemies at a time. What good fortune I stumbled onto this smuggler flotilla!

Okay, maybe I wasn’t looking where I was sailing. Doesn’t matter! I am about to learn some incredibly important lessons about naval combat. Ideally these will consist of the ninja strategies that let me snatch a victory out of these hungry chompers, but I’ll also settle for a simple, “Never do this again.”

Continue reading ⟩⟩ “Nan o’ War CH11: Riding the Seasaw”

 


 

Zenimax vs. Facebook Part 4: The Airing of Grievances

By Shamus Posted Tuesday May 23, 2017

Filed under: Column 73 comments

Like I said last week, Zenimax seems to be suingYes, the initial trial is over, but appeals are ongoing and I expect this will drag on for ages. Oculus over the “theft” of it’s technology. This is a tricky argument because they’re accusing Oculus of stealing technology that Carmack was apparently sharing freely. You can argue that Carmack shouldn’t be sharing information against his employer’s wishes, but that makes this into a fight between Zenimax and Carmack, and Zenimax doesn’t want that fight.

Disclaimer: I am not a lawyer. This is a complicated case and I am not an expert on the law, VR, or corporate contracts. I’m working with incomplete records of complex events where there was often more than two sides to every story. I’ve done what I could to be accurate, but series is intended as opinion commentary, not authoritative historical record.

I am not a lawyer, but it seems to me that going after Carmack would mean Zenimax admitting that it was their own fault that Oculus had all this technology. They needed to push blame on Luckey’s team, because if they try to blame Carmack then the blame just boomerangs back on them. Why did you continue to share secrets you didn’t want the other party to have? Why did you continue to employ someone who was giving out your secrets? This sounds like an internal company dispute. Whatever disagreements Zenimax has with Carmack, he doesn’t have billions of dollars for them to sue him for and he doesn’t own the Rift.

They really wanted in on this VR stuff, and the best way to do that was to humor Carmack and try to entice Luckey to show up at the bargaining table. Or it was, until the moment when Carmack left.

Punishing Carmack was a dead end. So was bargaining with Luckey. And once Carmack was gone, their only move was to take Oculus to court. Carmack left for good in November 2013, and the Facebook acquisition was announced in March of 2014, just three months later.

Continue reading ⟩⟩ “Zenimax vs. Facebook Part 4: The Airing of Grievances”

 


 

The Terrible New Thing

By Shamus Posted Sunday May 21, 2017

Filed under: Rants 165 comments

We don’t learn from the past. I don’t mean “we don’t learn from history”. I mean we often don’t even learn from our own past. Individual people might be smart, introspective, and level-headed, but if you zoom all the way out the aggregate behavior of the culture at large is that of a panicked reactionary simpleton.

When I was a kid we had this fad. Miniature 4×4 trucks. I don’t know why. They were maybe the size of your average computer mouseNot that anyone knew what a computer mouse was. This was 1984, and I wouldn’t see one for another five years.. The trucks were stupid. You put batteries in them and turned them on. In the commercials it portrayed them as being able to overcome any obstacle and just! keep! going! In practice they tended to flip over or spin their wheels if they were tasked with climbing over anything that wasn’t specifically shown in the commercial.

One day a kid showed up in class with one of these things, and a month later half the kids had themBut not me. It wasn’t a computer or a videogame, so I was never the slightest bit interested in them.. Two months later they vanished and I don’t think I’ve seen one since.

The year before that it had been Scratch-n-Sniff stickers. Everyone had to have tons of Scratch-n-Sniff stickers stuck all over their elementary school accoutrements. The year before that it was puffy stickers and Rubik’s Cubes. At some point friendship bracelets were momentarily a big deal. A bit later the Garbage Pail Kids collectible cards came out and every class began and ended with kids wheeling and dealing with each other to try and complete their set.

The reaction from the adults was invariant: Annoyance, outrage, and heavy-handed prohibition. Sooner or later they would get fed up with this New Thing and start banning it from classrooms or confiscating it if the items were found during class time. This often applied even if you had your work done. After all, you might distract other kids. If you’re done early then just stare at the front of the room and try to avoid doing anything mentally stimulating, because think of the (other) children!.

The kids were always mystified by this crackdown. It obviously didn’t have much of an impact on anyone’s performance. Class clowns continued to clown whether or not a toy fad was going on. The A students continued to be A students and the poor students continued to do poorly. This cycle of petty hand-wringing and over-reaction always mystified us.

Now that generation – my generation – is all grown up. And then some. We run shit now. And here we are, acting like the screwball Baby Boomers that tormented us in the 80s.

The fad this month is apparently Fidget Spinners, and my generation is dutifully getting all worked up and banning it from schools because (of course) it’s a distraction. So now all the news sites have to say something stupid about it. Last Friday’s Penny Arcade strip isn’t literally true, but it feels true to the spirit of the moment: A bunch of grownups acting like this month’s toy is an alien invasion.

I kind of assumed that Baby Boomers behaved this way because they were the first to grow up in a world of fads driven by televised toy commercials. I’m sure the generations before them had fads too, but they probably weren’t as widespread and they probably didn’t focus so much on gadgets. But I’d hoped my own generation would see the pattern and develop some sense of perspective about this sort of thing. At the very least I thought maybe we wouldn’t see it as newsworthy.

When I was young I always assumed the cycle of annoyance and moral panic on the part of adults was just a local problem. “Man, my teachers are jerks.” But now I see it’s some inescapable human behavior. The desire of administrators to impose order and routine is just as strong as the desire of children to seek novelty and stimulus.

Fidget Spinners look fascinating. I thought I’d get one as a gesture of solidarity with the beleaguered schoolchildren of the world.

But then I saw they were $15 on Amazon and I was like, “Nah”.

 


 
From The Archives:

Free Radical

The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.

 

Trusting the System

How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?

 

This Game is Too Videogame-y

What's wrong with a game being "too videogameish"?

 

The No Politics Rule

Here are 6 reasons why I forbid political discussions on this site. #4 will amaze you. Or not.

 

Wolfenstein II

This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?

 

Denuvo and the "Death" of Piracy

Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.

 

Batman v. Superman Wasn't All Bad

It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.

 

If Star Wars Was Made in 2006?

Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?

 

I Was Wrong About Borderlands 3

I really thought one thing, but then something else. There's a bunch more to it, but you'll have to read the article.

 

Black Desert Online

This Korean title would be the greatest MMO ever made if not for the horrendous monetization system. And the embarrassing translation. And the terrible progression. And the developer's general apathy towards its western audience.