Mass Effect 2: Jack
Jack was a big part of the Mass Effect 2 marketing campaign. This marketing campaign:
(Warning, bad language and banality.)
Link (YouTube) |
My first impression of the character was more or less: Oh look, it’s space-Morrigan. Only more annoying and with a more preposterous top. (How does that thing stay in place? Are we to believe that a mass effect field is being used to secure her you’re-wearing-that-wrong set of suspenders?) Just what the franchise needed. A venom-spewing nihilistic nutjob to give the series the dose of “more badass and stupid” that fans [of other games] have been clamoring for.
But it turns out that my first impression was wrong.
Continue reading 〉〉 “Mass Effect 2: Jack”
Now Playing: Star Trek Online
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Trek Online is a candidate for my next Shamus Plays series. I’m not playing the game in a serious way just yet. We’ve got a few weeks left with Lulzy, but I wanted to clock some time with STO so that I’ll have a few weeks to think about how the series will go.
Continue reading 〉〉 “Now Playing: Star Trek Online”
Spoiler Warning 11
For those of you sick of the elevator & loading screen discussion, you’ll be glad to know that we’re back to slagging the Mako instead. Also, chest-high walls, plot-driven doors forcefields, and blackjack-style number puzzles make an appearance. It’s like the all-star edition of gaming tropes!
Stolen Pixels #176: The Best Webcomic
This one is about the webcomic contest.
Post comic introspection:
“It’s funny because it’s true!” as the saying goes. Except, the punchline is that it isn’t funny. Which means this is the comic strip equivalent of “Everything I say is a lie!”
Escapist Webcomic Winner Chosen
The winner of the webcomic contest has been announced.
This was actually a nail biter for me. I didn’t know who was going to win until today. I was pleased when my #1 pick Out of Tens by Grey Carter and Cory Rydell managed to win. You can read my comments on their comic on the linked page.
Girlies Don’t Game, Bumhug Parade, and Escapist Radio Theater were also favorites of mine that made the Honorable Mentions list, and I have some comments on those as well.
And few others I commented on:
Danny & Spot
Brave Face
Joy Stuck
Digi-comic
Narcolepsy Incorporated
And finally, the full 21-page index of everything:
Shamus Plays LOTRO: Part 8
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?
Project Octant
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
What is Piracy?
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
T w e n t y S i d e d
