Postcards from WoW, Part 5

By Shamus Posted Monday Aug 16, 2010

Filed under: Pictures 157 comments

My favorite NPC in World of Warcraft is this guy:

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It’s very hard to take a picture of this guy and even harder to give it the proper context, but what you’re seeing is me riding a gryphon up the almost sheer vertical face of a mountain. I don’t know of any way you could reach this spot on foot, and even if you could the ground would be too steep for you to hold on. You’d slide right off the mountain.

Yet there’s this dwarven guard always milling around up here. I still chuckle when I see him. What must he have done to get assigned guard duty on the barren backside of the mountain where no other creature can tread?

I’ll be very disappointed if I manage to click on him someday and see he’s just named “Ironforge Guard”. I like to think he’s a named NPC with some scandalous mistake in his past. Perhaps his name is Brawler Ironliver. Six years ago the king returned from a difficult military campaign to find a vat of Kingly Ale had gone missing, his ceremonial mount was wedged in the door of his majesty’s bedchamber, his teenage daughters were both pregnant, his scepter had been affixed to the front of a statue in a profane manner, and Brawler Ironliver was passed out on his throne wearing nothing but the royal crown, which was not on his head.

Continue reading ⟩⟩ “Postcards from WoW, Part 5”

 


 

Scott Pilgrim vs. MY FACE

By Shamus Posted Sunday Aug 15, 2010

Filed under: Movies 72 comments

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Scott Pilgrim vs. the World can’t possibly be as tremendous as it seemed yesterday afternoon. Looking around, everyone else seems happy to call this a great movie. Sitting in the theater, I couldn’t escape the feeling that this was a legendary movie, the likes of which I haven’t seen since Back to the Future or Raiders of the Lost Ark.

You should not trust my opinion on this. Continue reading ⟩⟩ “Scott Pilgrim vs. MY FACE”

 


 

Minecraft Everyday!

By Shamus Posted Saturday Aug 14, 2010

Filed under: Movies 46 comments

Have you found out about Minecraft yet?


Link (YouTube)

It’s sort of like a first-person Dwarf Fortress. Procedurally generated world, which can be altered through digging and building. Minecraft is (I’m told) the work of a single individual. A multiplayer version is in testing now.

If you like, you could blow a few hours playing the free version of the game game or reading the development blog. I mean, it’s Saturday. That’s what Saturday is for.

 


 

Experienced Points: Revenge of the Litigated

By Shamus Posted Friday Aug 13, 2010

Filed under: Column 65 comments

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Last week was grim truths. This week my column is obvious advice that will be ignored, to the ruination of millions of dollars and many jobs.

Ah well. At least all the other industries are just as screwed up as this one.

 


 

Stolen Pixels #220: Guilt Wars 2

By Shamus Posted Friday Aug 13, 2010

Filed under: Column 51 comments

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I’m afraid I can’t explain today’s comic. This is unfortunate, because this is something people are likely to ask me to do. I don’t know where it came from. It just sort of happened.

In my defense, I found it funny. But then I watched the Guild Wars 2 trailer like seven times so I might not be the best person to ask.

 


 

Please Rise for a Message from Rutskarn

By Rutskarn Posted Thursday Aug 12, 2010

Filed under: Spoiler Warning 121 comments

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Last episode, I claimed that the site No Mutants Allowed had a pronounced elitist bent, and that it was hostile or arrogant towards certain types of players and playstyles. Firstly, this is incorrect: the editorial staff of No Mutants Allowed demonstrates a level tone, and the community, while it has its bad patches, isn’t any worse than you’d find on neutral sites such as The Escapist. In part, my statements were a result of a few outside links to forum threads coloring my judgment; upon reviewing the recording, however, I think the biggest problem was that I accidentally referred to the wrong damn site.

As my track record suggests (Enclave!=Brotherhood), I have a habit of occasionally referring to one thing while talking about another, especially if they occupy the same spot on my brain’s mental map (morally questionable dudes in power armor trying to turn on a water purifier and get Reginald killed). In this case, the site I intended to refer to was RPG Codex, a site whose forum was (in the weeks leading up to Fallout 3’s release) a hive of grognard elitism that frequently engaged in ship-to-ship combat with Bethesda’s forums. Frankly, the staff aspect of that site isn’t much better; they would sit around waiting for news to come down the pipe, then ambush it with a suitably snarky editorial, even when the news was positive or inconsequential. I swear, if another game site had posted an article like, “Pete Hines really enjoys peaches,” they’d have posted a front-page snippet saying, “Reknowned Donkey Molester Pete Hines enjoys peaches, ruining gaming.”

But that’s besides the point, which is that NMA doesn’t deserve the payload I’d intended for a totally different site. I’d like to formally apologize to the staff and community over at NMA. Please don’t nuke my house.

Sincerely,

Rutskarn
AKA Dogmeat Genocide Device
AKA Stimpack Magnate
AKA Richard Nixon

 


 

Guild Wars 2 Design Manifesto

By Shamus Posted Wednesday Aug 11, 2010

Filed under: Video Games 140 comments

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The original Guild Wars did not really work for me. When I complained, people said that the game “isn’t really about leveling”. Which is like offering me a sandwich and suggesting that I not judge it by the taste. I was then told that the real heart of the game was PvP, which is like saying that the thing that makes the sandwich good is the live scorpions. So I walked away from Guild Wars with the impression that this was a game for Other People.

Guild Wars is a strange creature. It’s an MMO, but there’s no monthly fee. You just buy the game and play it. The towns are shared space, but the adventuring areas of the game are all instanced. There is no “open public gameworld”.

Say what you want about the game, but it’s not just another second generation WoW clone, which was an Everquest clone, which was an Ultima clone, which was spawned in the primordial soup of some pre-graphical MUD on a dial-up BBS in the early 90’s. People use the word “clone” in these conversations to imply that the game is somehow bereft of new ideas. But I think we can trace a line from those early MUDs to current-gen MMORPGs and see a pretty clear evolutionary progression. And I’m not talking about the graphics. Smartass. But Guild Wars doesn’t seem to fit into that lineage. (No pun intended.) It’s as if they made an MMORPG without having played one before, and thus came up with all of these different ideas about how these games should work. It’s like some alternate-universe MMORPG.

Anyway. The game seemed to do well. I wouldn’t blame them for making a sequel that took these core ideas and just gave us more of the same but with better bling mapping and more fishnet armor. Better to keep your existing fans happy than to go chasing after folks like me. It’s not like there’s some sort of leveling & exploration drought in the MMORPG genre. But instead of making a nice, safe game, ArenaNet has gone loco and decided to reinvent the wheel… again?

Consider me intrigued.

And it really does take great physical effort to not comment on those graphics. I’m trying to be grown up about this, but… wow. That’s like, amazing and stuff.