Spoiler Warning Season 4 Finale: Don’t Fear the Reaper

By Shamus Posted Friday Mar 11, 2011

Filed under: Spoiler Warning 419 comments


Link (YouTube)

For the last several weeks Josh and I have been plotting the death of Miranda. Killing Jacob would be a nice bonus, but killing Miranda was our top priority. We even valued her death above the survival of beloved crew members.

We consulted this flowchart, which details the outcomes of all of the various decisions and who will live or die. Note the instances where Miranda gets a free pass. She’s never considered for death in any of the stuff in the first stage. If you pick a non-loyal biotic to create the bug shield for you, the game will kill one of your two squad members, but it will never pick Miranda. She will always survive as leader of the second fire team, loyal or not. (That mission will kill ANYONE ELSE outright, except for Jacob and Garrus, and they must be loyal to survive.)

After reviewing the options, we’d decided to send her cranky, non-loyal ass on the escort mission, which will kill any non-loyal character who attempts it. As you can see, the game doesn’t make her available for that job.

It was only random luck that allowed her to die. I would have been very disappointed to find out we couldn’t kill this aggravating Mary Sue. In the end, I feel like we won.

I get where they were going with the suicide mission. I also get why people didn’t like it. I thought it was a great experiment. I can’t think of another game to even attempt something like this. The decisions make sense, and if you know the strengths of your team and use that knowledge to assign them duties, you can do very well. It gives the player a lot of power over the game. I like that Commander Shepard actually got to do some sort of “commander” type stuff, instead of just hosing things down with bullets.

I think this show is very much a magnifying glass. We see the faults of a game more readily, but we also notice small moments of brilliance and bring them to light. Mass Effect 2 was a game of extremes: The set-up, the role of Cerberus, the Collectors, the Illusive Man, all of it was almost Capcom-level childishness. But the side-quests were excellent. Even the worst of them surpassed the standards set by other games. And the good ones – Mordin, Tali, Samara, Legion, and Jack – were exquisite. They were thought-provoking, witty, interesting, clever, and at the same time they managed to enrich the Mass Effect setting. This was some of the best writing I’ve seen in years, including the stuff we see in the original Mass Effect.

Now I’m wondering who will pen the plot of Mass Effect 3. The person who wrote Mordin’s loyalty quest, or the person who came up with the Terminator Reaper… thing? And if they’re the same person, will they be getting help with their multiple personality disorder? And if not, then which of their personalities will write the next game: The the Isaac Asimov personality, or the Ewe Boll?

This is where I usually troll you by pretending to announce the next game we’ll cover, but this time I’m going to be straight with you. No jokes, no tricks, no deceptions. Here is the straight dope:

It won’t be Daikatana.

 


 

PAX East 2011: Being in Line

By Shamus Posted Friday Mar 11, 2011

Filed under: Nerd Culture 46 comments

Exciting day so far. We waited in line in the murderous cold and Turok-level fog. Then we stood in line to get our passes. Then there was a kind of Aaron Sorkin style walking line. Now were sitting in line for the main exhibition hall.

Someone beside me is reading a comic book. Guys in front of and behind me are playing Magic: The Gathering. Someone has produced a beach ball, and a game of co-op crowd volleyball is now in session.

Man, this place is CRAWLING with nerds.

 


 

PAX East 2011: Settling In

By Shamus Posted Thursday Mar 10, 2011

Filed under: Nerd Culture 72 comments

http://farm6.static.flickr.com/5255/5515665445_04a83f996b.jpg

We set out before dawn, sloshing through the icy rain that afforded the approximate visibility of a trip trough the car wash. It’s a 600 mile journey (my metric is a bit rusty, but I think that works out to be about 1,276.3 litres) from Pittsburgh to Boston. We were headed east. So was the rain. Around mid-day we found ourselves ahead of the mess and we saw dry pavement for the first time in nearly a week.

The trip took about ten hours. Slower than flying, but it was hundreds of dollars cheaper and nobody tried to unshoe me in public and play with my junk. I’m now typing this post on a laptop with a missing ‘H’ key, an unreliable ‘B’, and an infuriating habit of randomly doing a [home] or [up arrow] right in the middle of typing a sentence, for no damn reason in the world. If this computer was voice activated, it would have tried to go screw itself six times during the typing of this paragraph alone.

Note that the picture above is misleading to the point of propaganda. My wife snapped it during a very uncharacteristic moment where I’d stopped making scowly faces and swearing for a nanosecond to contemplate how much I was enjoying reaching the end of a day with my junk un-fondled.

Still no plan for PAX tomorrow, other than the fact that I will be in the Wyvern Theatre from 9:30pm – 11:30pm for the Escapist Movie Night. The crew of LoadingReadyRun, will be in the same room as myself, MovieBob, Susan Arendt and Greg Tito. I can’t promise we won’t just form a super-team and leave the theater to fight crime, so attend at your own risk.

Fun fact about our hotel room: All of the outlets in the bedroom are governed by a light switch. The same switch that controls the lights. There’s an alarm clock in the room, but it turns off as soon as you turn off the light. The only way to have the clock keep proper time is to put it in the other room, which already HAS a clock.

 


 

Spoiler Warning S4E51: Three Hour Relay Race

By Mumbles Posted Thursday Mar 10, 2011

Filed under: Spoiler Warning 172 comments


Link (YouTube)

I forgot to say this during the episode because I was drowning in cough medicine and two shots of whiskey, but I know why it takes three hours to get through the relay. Sweet, sweet Garrus love making. Yeah, that’s right ladies. Straight up naked Turian action. But, since we didn’t romance anyone during this Let’s Play, we get a fully-clothed Miranda instead. Joygasm.

Obviously, if I had a choice I’d have Regina romance the hell out of Garrus, but my second option would have to be Tali. I mean, why not? BioWare doesn’t have anything against girl on girl (or even boy on boy) action. She also invited me to share suit air like we were exchanging friendship bracelets! If that’s not a Quarian come on, I don’t know what is.

But, the best BioWare romance that never was will always be Canderous. YOU WILL LIVE ON IN MY HEART, MIGHTY MANDALORE.

 


 

Spoiler Warning S4E50:Miran-duh

By Shamus Posted Wednesday Mar 9, 2011

Filed under: Spoiler Warning 192 comments


Link (YouTube)

I know we didn’t get to see the feud between Jack and Miranda in this play-through, but let me say a bit about it…

If you remember, Jack went to the Cerberus School For Torturing Children in the Name of Lulz. Her warped mind, her rage, her savagery, and her criminal behavior are a result of the extreme abuse she suffered at their hands.

Then we have Miranda, who keeps telling us how smart she is while doing very little to convince us. She’s rude, short-sighted, and she can’t articulate any kind of reasonable defense for Cerberus. The one project she ran only had three people in it, and she still had somebody go rogue on her. And then she executed our only lead. I’d trust Grunt with managing a research project before I gave her another one.

Anyway. As soon as both Jack and Miranda become loyal, this happens:

Continue reading ⟩⟩ “Spoiler Warning S4E50:Miran-duh”

 


 

PAX East 2011: Getting Ready

By Shamus Posted Tuesday Mar 8, 2011

Filed under: Nerd Culture 118 comments

splash_pax2.jpg

Plans are made. Supplies are purchased. Babysitting is arranged. Tickets are obtained. Hotel is booked.

This trip is sort of dual-purpose for us. My wife and I haven’t been on a trip without kids since our honeymoon. In 1997. (Our firstborn arrived just a few days before our first anniversary.) I think we’re due. So, we’ll be doing PAX on Friday and Sunday, and vacationing in a more general sense on Saturday. We have no firm plans for PAX. I know we don’t want to spend all day in lines. We’ll probably gravitate towards the less populated events to avoid that particular temporal torture.

I have no idea if I’ll spend any time writing. We might be too busy. I might have things that demand blogification. If you’re one of the twos of people who have said you’ll be looking for me, then here is who you’re looking for: Continue reading ⟩⟩ “PAX East 2011: Getting Ready”

 


 

Spoiler Warning S4E49: I Don’t Even…

By Shamus Posted Tuesday Mar 8, 2011

Filed under: Spoiler Warning 122 comments

Full disclosure: This episode was recorded over a week ago. We got to the end of our usual four-episode session, but we were right in the middle of blowing up the Geth base. We couldn’t save the game and so we decided to roll forward and do the first episode of the next week. We were all a little tired and so we wound up with what you have here: Fifteen minutes of disjointed events, loveless angst, confusion, slurred speech, and bone-headed mistakes. For example, at about the three minute mark I talk about the feud between “Jack and Samara”, when I should have said “Jack and Miranda”.


Link (YouTube)

The whole thing with the entire team getting on the shuttle was another great example of the clumsy writing that clings to the main plot of this game. Really, it’s not that hard to come up with a reasonable justification for this. To have the whole team pack up and fly away with no clear destination or goal is just lazy. It’s like starting a sentence and then not even bothering to