Experienced Points: DLC for Dummies

By Shamus Posted Sunday Apr 24, 2011

Filed under: Column 539 comments

Here is a little bit about the Portal 2 review-bombers. The story so far is this: Last week, thousands of enraged, barely-literate people went to Metacritic and rated the best game of 2011 a zero because it has DLC which is less offensive and more consumer-friendly than anything that came before it.

Part of this is classic over-correction of opinion. A thing appears which you mildly dislike. Everyone else loves it. Their celebration of the mundane offends you, and their enjoyment of something you find distasteful breeds resentment. If they visit Metacritic and award it 10/10, then you feel the need to correct this. Since you are outnumbered, your only recourse is to give it zero out of 10, to bring the score down to the middle, where it “should” be. In conversation, it’s not enough to dismiss it as lackluster. You must vilify it. You must excoriate it. You must hold in contempt the armies of sheeple who are too stupid to see what is so manifestly clear to you.

I’m guilty of the same thing. I’ve calibrated my indignation with regards to DRM to compensate for the widespread apathy most people have regarding the issue. It happened to Halo. Avatar. The Wii. Farmville. Nothing is more detested than when it is both ordinary and celebrated.

But even this doesn’t explain the behavior of the Portal 2 protesters. I’ve read the comment thread at the Escapist (over 300 responses so far) and it is a madhouse of muddled concepts.

“The content is stupid and nobody wants it and it shouldn’t be in the game at all and therefore Valve should let me have it for free. Since they refuse, the entire game sucks.”

There’s nothing to refute or discuss. I can’t even figure out where these people stand or what they believe in. It’s clear most of them haven’t even played the game.

I suspected this was some sort of automated system, just like other publishers sometimes have their own people rate their own games 10/10. But the thread at the Escapist proves these people are real. Crazy. Incoherent. But real.

 


 

Stolen Pixels #253: The Playboy

By Shamus Posted Friday Apr 22, 2011

Filed under: Column 66 comments

Okay, I get why they put a Playboy magazine collection game in Mafia II. Although, if they’re such fans of the female form, then can someone explain to me why all the women in the game look like THIS:

Continue reading ⟩⟩ “Stolen Pixels #253: The Playboy”

 


 

Mass Effect 3 Preview

By Shamus Posted Thursday Apr 21, 2011

Filed under: Rants 298 comments

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You know what I think we’ll see in Mass Effect 3? How about: Aliens attack New York. Combat is more fast-paced and focused on hitting enemy weak spots. Commander Shepard has a new melee-focused character class available so he can punch and kick the Reapers to death. While all of this sounds like stupid stuff I would make up because I’m often a sarcastic crank, this is actually from an article at Eurogamer.

You know what I want? I want the next Gears of War game to come out to find Marcus Fenix has traded in his refrigerator armor for a uniform, and he levels up his abilities as he adventures around helping people. He spends most of his time having long conversations about Big Ideas, philosophy, and galactic history. Maybe at the end he will speak to some oracle that will reveal Great Truths about the nature of his struggle and put his previous discoveries in a new light.

RPG devlopers are few and far between these days. (Excluding online games, of course.) Of those that are left, nearly all of them are beating the dead, toothless horse of medieval fantasy.

Just one space opera. That’s all I wanted. I really don’t think I’m being unreasonable.

 


 

Spoiler Warning: Misc

By Shamus Posted Thursday Apr 21, 2011

Filed under: Spoiler Warning 34 comments

Oops. Looks like I forgot to link all of the episodes of Spoiler Warning this week. So all four of them are just waiting for you to watch them. Right now. At this link.

Okay, I lied. I have no Spoiler Warning for you right now. We had scheduling conflicts this weekend and we couldn’t get together to record. I don’t want to point the finger at anyone in particular, but I will say that it wasn’t the fault of Josh, Rutskarn, or Mumbles. I’ll let you draw your own conclusions from that.

But! I did finally get around to making a playlist for our Mass Effect 2 series:

I don’t imagine you’ll be wanting to watch it now, but it’s there if you need it for birthdays, weddings, bat mitzvahs, or graduation ceremonies.

Also, a few months ago a reader made some awesome Mass Effect 2 Regina Shepard fanart. I’m using it on our Official Spoiler Warning Page of Weblinks and Webtext. I wanted to give credit, and I can’t find the source anywhere. I can’t find who made it, where I linked it, or when we talked about it. A little reminder would be much appreciated.

 


 

Stolen Pixels #252: Tutorialized

By Shamus Posted Wednesday Apr 20, 2011

Filed under: Column 178 comments

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Here is a bit about the tutorial in Homefront. It really is illuminating to compare Homefront to Portal 2. Completely unfair and mean, but illuminating. It’s like comparing Waterworld to Avatar, only moreso. In both cases you have big budget production values and big budget marketing. Lack of success can only be attributed to a failure of artistry.

Continue reading ⟩⟩ “Stolen Pixels #252: Tutorialized”

 


 

Portal 2

By Shamus Posted Tuesday Apr 19, 2011

Filed under: Game Reviews 219 comments

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So, I just finished Portal 2. I’m not going to say anything about the content of the game. Don’t let anyone spoil it for you. If someone tries to tell you about the game – about any part of it – you should spin-kick them right in their face and run away with your ears covered in case they utter spoilers on their way to the floor. This applies even if the person in question is your mother, a member of the clergy, or a small child. Don’t pull your punches. I mean Kicks. Don’t pull your kicks. Well, kick, actually, I guess. Because there’s just the one. Anyway. Spin kick. Remember that.

The game was about eight hours long for me. It might be longer if you play it in sensible doses and don’t ingest the entire experience in a single all-night bender. Honesty, I can’t remember the last time I did that. The original Portal was a triumph, but Portal 2 exceeds its predecessor in every way possible. The puzzles are more diverse. The environments are fantastic, exciting, and varied. The dialog is funnier and the story more engaging. It has been said that I love to nitpick games. Maybe. But I have no nitpicks for Portal 2. At all. I can’t think of a single flaw or shortcoming in this game. (I’d fault the game for being too short and for perhaps not having enough challenging puzzles, but I haven’t even touched the multiplayer yet, and I’m sure there’s more than eight hours of brain-busters in there.)

 


 

Two Worlds II

By Shamus Posted Sunday Apr 17, 2011

Filed under: Game Reviews 163 comments

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Hey, I’ve got a review copy of Two Worlds II here. I didn’t play the first one, so this is a good chance to take a look at this series and see what it’s all about. Let me just start up a new game here…

Continue reading ⟩⟩ “Two Worlds II”