This week I’ve played a few game demos from steam’s next fest.
One of the two of any note was Sir, We Have an Orc Problem. Just an incremental tower defense, with only five levels in the demo, but I enjoyed it. There isn’t a grid to place towers on, instead you place them freely in the build zones and adjust the cone of fire to where you want. The enemies also don’t follow a set path, they behave more like individual physics objects being pulled towards the end zone.
The other game of note is Casualties: Unknown. A 2d exploration game with an extremely unforgiving injury system. The setting is that you’re playing as an anthropomorphic character whose species is treated as expendable fodder, and are tasked with descending into dangerous caves filled with trash, fauna, and depression.
I don’t think a game has ever made me feel so terrible for getting my character injured. The first run I did I fell off a cliff and got internal bleeding, broken bones, and a concussion. There’s less of a sense of I messed up in a video game, and more of a I’m going to die in a cave, and it’s not going to be quick. The injuries are truly unpleasant, your character will vomit blood (which is yellow), wince in pain, and get panic attacks.
It is an extremely cool game, but I cannot recommend it if you’re at all squeamish.
So how’s everyone else doing?
T w e n t y S i d e d
