Jaquandor once said this about quoting Monty Python at a Renaissance Festival, although this applies just as well to playing D&D:
Having said that, just try to get through this part of the movie without thinking about it. I swear the old woman in panel six is just about to say, “There’s some lovely filth over here.”
This really is like shooting fish in a barrel.
This Scene Breaks a Character
Small changes to the animations can have a huge impact on how the audience interprets a scene.
The Best of 2019
I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.