Merry and Pippin were about the most underused characters in this campaign. I imagine the two of them sat on the couch playing XBox, and if they were needed for anything they would shout their actions over their shoulder without looking away from the TV. Now that I’ve come to this point, it would have been nice to have a gag where (during some tense or serious moment) the two of them were playing something like Halo 2 and their chatter was distracting the roleplaying. Ah well. Maybe I’ll go back and add it once the story is over.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?