Characters come and go, but the relative success of a campaign story can be judged by the number of players who are willing to see it through to the end.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?