Characters come and go, but the relative success of a campaign story can be judged by the number of players who are willing to see it through to the end.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.