Welcome to this special edition of DM of the Rings with special behind-the-scenes director’s commentary…
The gist was that they were fearful of spending the next four hours leafing through the rulebook trying to figure out how to wrestle with this thing. There is some truth (and thus humor) in this idea, but I couldn’t figure out how to deliver the comedic payload.
So instead you got this.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
A programming project where I set out to make a gigantic and complex world from simple data.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?