Welcome to this special edition of DM of the Rings with special behind-the-scenes director’s commentary…
The gist was that they were fearful of spending the next four hours leafing through the rulebook trying to figure out how to wrestle with this thing. There is some truth (and thus humor) in this idea, but I couldn’t figure out how to deliver the comedic payload.
So instead you got this.
Grand Theft Auto Retrospective
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
The Best of 2018
I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
Black Desert Online
This Korean title would be the greatest MMO ever made if not for the horrendous monetization system. And the embarrassing translation. And the terrible progression. And the developer's general apathy towards its western audience.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.