Just to let everyone know, in conjunction with some of the recent problems, we’re going to make another push to recover some of the admin functions and address the errors and slowdowns. At this point, nothing should happen that would affect viewership. It was mentioned a year or so ago that work was needed, and we were able to fix problems at that point. But some things have still needed to be addressed and we’re going to try to…put everything in one pen so that *can* happen.
Anything that comes up that could affect site availability; we will let you know in advance. Sorry about the recent problems, we still don’t know *for sure* what the problem was, but things seem to be running ok at the moment.
UPDATE: Backups have been made and several plug-ins brought up to date. There are still some significant updates coming that we will warn everyone of. If you see something not working, please let us know.
Borderlands Series
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
Revisiting a Dead Engine
I wanted to take the file format of a late 90s shooter and read it in modern-day Unity. This is the result.
Spoiler Warning
A video Let's Play series I collaborated on from 2009 to 2017.
The Best of 2019
I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
T w e n t y S i d e d
Are you going to test the changes on a second copy of the site or in a subdomain for testing?
If/when we reach the point that changes need to be implemented, it will be a new copy. Starting new server code has been a goal, but there will need to be discussions around that since we don’t want to hurt or diminish the historical site, either.