Patreon!
Why Google sucks, and what made me switch to crowdfunding for this site.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Internet News is All Wrong
Why is internet news so bad, why do people prefer celebrity fluff, and how could it be made better?
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
T w e n t y S i d e d

“Not desperate enough to read that thing just yet“! Which means he is considering the possibility, no matter how remotely. Success!
The way Aragorn’s holding that sword, I think he’s still on the fence between reading that and beheading himself.
I seem to be a lot less patient with lore in the last ten years or so. Except for more lore in universes I already know about.
New universes though? Lore dumps are TLDR. Particularly if they read like that monologue in the original Ghostbusters. Pages of:
X (who I don’t know and don’t care about) did A to Y (likewise), which caused (unexplained phenomenon) and….
Is this not the one with the “CliffsNotes of your own biography”?