Work is killing mildly exasperating me. The company I work for does continuous development (like a massivly multiplayer game) as opposed to more traditional style development, so we never have the infamous “crunch time” to deal with. However, we sometimes work with people who DO crunch, and sometimes the resulting mayhem and round-the-clock development on their end translates into long hours on our end.
This is not to say I have a bad job. A few long days and weekends happens to all of us from time to time. It IS eating into my blog time though.
I’ve watched some Full Metal Panic, some Full Metal Alchemist, and of course the saga of obtaining Last Exile Disc 4 is still ongoing. I’ve got Oblivion in the mail over the weekend, and I also have some thoughts on that thing.
So, I have lots of ways to amuse myself, once I get the chance.
Object-Oriented Debate
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
What is Vulkan?
What is this Vulkan stuff? A graphics engine? A game engine? A new flavor of breakfast cereal? And how is it supposed to make PC games better?
Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Do It Again, Stupid
One of the highest-rated games of all time has some of the least interesting gameplay.
T w e n t y S i d e d
I know this all happened a couple of years ago, but… You never posted what happened with that Last Exile disc. Or, at least, not that I’ve found. Would you tell us before we go crazies from not knowing?