Something I could never do in DMotR, and almost never get to do with my screencap comic: The visual punchline.
Early on, a few people thought that xXKillStealer69Xx’s dad had a gag around his mouth, before they saw me draw that giant exaggerated smile again.
I just love how Josh’s parentage makes absolutely no sense.
I love how Casey is still trying to get someone to play his stupid Gnome PaladinIn-universe, the Gnome Paladin is a dumb character. Out-of-universe, he’s great. He’s adorable and silly in all the right ways.. I forgot about that detail. That’s actually important later.
 In-universe, the Gnome Paladin is a dumb character. Out-of-universe, he’s great. He’s adorable and silly in all the right ways.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
A video Let's Play series I collaborated on from 2009 to 2017.
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?