If you’re reading this site, then you know about DM of the Rings. That comic turns 13 this year. When that comic came out, both BioWare and id Software were still independent game studios, and the Red Ring of Death was plaguing the new Xbox 360. The Elder Scrolls IV: Oblivion and the first Saints Row game had just released. XKCD was relatively new and hadn’t yet exploded into the institution it is today, which means there was possibly a window of a few weeks somewhere in 2006 where my work was as popular as Randal Munroe’s.
It was a long time ago, is what I’m saying.
After that comic ended, I teamed up with artist Shawn Gaston and we made Chainmail Bikini. It was an interesting collaboration between two people with very different creative sensibilities. Even though we never finished the story arc we had planned, I still look back fondly on the time we put into it. It was a very different project for both of us and there are several entries that I’m really proud of. Occasionally one comic would lean hard on the text and another would lean on the art, but the best ones were the points where Shawn and I both contributed to the jokeThe pig-transport gags are probably my favorite..
The original run of the comic vanished. Shawn and I re-posted the whole thing to his blog with new commentary. Then in 2018, Shawn’s domain lapsed and the comic vanished into oblivion. So now I’m going to post the comic for the third and final time, here on my blog, and hopefully it’ll stay this time. I’ll also be reposting our commentary that went with each comic.
I traded messages with Shawn and got his blessing for this. He also said that he was planning to renew the domain so the site could re-appear at some point.
I’m still not sure what the posting schedule will be. The week is already pretty full. Monday is the podcast. Tuesday is Mass Effect. Wednesday is Experienced Points. Thursday is either an essay or Spider-Man. Saturday is reserved for Bob Case, in the event he gets the urge to write again. This leaves us with Friday and Sunday. Maybe I’ll repost the comics on those days? We’ll see.
Anyway, that’s the plan.
 The pig-transport gags are probably my favorite.
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.
Philosophy of Moderation
The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.