Even if you’ve been skipping this series, you might want to watch the first ten minutes or so to see the friendly fire incident. It’s one of those wonderful, idiotic moments we couldn’t possibly plan for.
I’m actually surprised at just how much of this game I’ve forgotten. I haven’t really thought about Dishonored since I played it in 2012, and apparently it didn’t leave much of an impression on me. I remember liking it at the time, but I’ve forgotten most of the characters, the missions, most of the locations, and a lot of the powers.
In any case, that was pretty fun. Next week we’ll be covering the final DLC, Brigmore Witches.
Top 64 Videogames
Lists of 'best games ever' are dumb and annoying. But like a self-loathing hipster I made one anyway.
A wild game filled with wild ideas that features fun puzzles and mind-blowing environments. It has a great atmosphere, and one REALLY annoying flaw with its gameplay.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?