We saw Final Fantasy XII: Advent Children last night. A few days ago Steven made a comment in this post about movies that were made just for the fans. I think this movie was the ultimate example of that. If you’ve never played the game, there is no reason to see this movie. They just didn’t make it with you in mind.
If you HAVE played the game, then you shouldn’t miss it. It’s one big collection of FF7 geek-service. Almost everyone from the game appears in the movie. Some people (the dead ones, mostly) appear only in flashback, but most key characters get some screen time. Many of the key locations are there, as well as the most notable vehicles. A few of the important moments from the game (such as the death of Aeris) are depicted in flashbacks. All of the core party members show up and we get to see them do their thing.
The movie even goes so far as to depict specific spells and other gameplay mechanics. They show us materia, which is pretty much like you’d expect: It looks like colorful glowing spheres the size of billiard balls. It shows characters using their famous moves. We see Tifa perform some of her more stunning martial attacks. The only thing that could have made it more geeky was if the words LIMIT BREAK appeared at the bottom while she did it.
I can’t believe the movie was made. It’s such a blatant depiction of the game itself that it never had a chance at the theaters in America. This is the movie that fans would have made themselves if they had the ability.
Fights are kinetic to the extreme. Everyone, even aging Cid, can jump huge distances and perform the most preposterous stunts. The characters all use their familiar weapons, with the exception of Cloud, who has a new style of sword that can split into parts and be used as multiple weapons. People get smacked with six-foot swords, thrown down from towering heights, tossed around, and blown up, but nobody gets a scratch on them. The only way you can tell if someone is hurt is if they slow down and start talking about the past.
Steven Blum is in there as the voice of Vincent. Nothing gets dubbed from Japanese without Steven Blum getting a part. I swear, they could make a dub of an all-female show like Girls High he’d still end up in it somehow.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Linux vs. Windows
Finally, the age-old debate has been settled.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.