Fun fact that has nothing whatsoever to do with the show: If I put a properly escaped HTML line break in the title of this post using <br/> then it will – for reasons I’ll never understand – break the embed code above that shows the audio player and download links.
Yes, I’m supposedly a programmer. No, I have no idea why it does this. Yes, I should probably be curious and worried that this is a symptom of a deeper problem with WordPress / this theme / my brain. No, I’m not going to bother looking into it.
0:01:12 – The Bunker
0:14:52 – Event Left Bracket Zero Right Bracket
0:24:06 – Halloween Horror Nights
Trivia: I’ve been to one haunted house in my life. As it turns out, a lot of hay was used to decorate the place. I am brutally allergic to hay, to the point where it has put me into the hospital with an asthma attack on more than one occasion. I am far more scared of the real threat of asphyxiation than the feigned threat of the guy with a fake chainsaw and a sack on his head.
0:51:57 – Mailbag
What’s your take on Mass Effect Andromeda having an established father and brother/sister for your character? Do you prefer when they provide some backstory and family for your character(like Dragon Age Dwarf Slum Origin or Dragon Age 2 for instance), or do you like it more when that’s as minimal as possible(like Mass Effect)? Odds on either of them dying/turning evil?
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
A programming project where I set out to make a gigantic and complex world from simple data.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.