Ruts vs. Battlespire CH25: Things to Do Before You Die

By Rutskarn
on Sep 6, 2016
Filed under:
Lets Play

For your next weekend getaway, consider the Chimera of Desolation.

From its charming villas, kept exclusive by a thoughtful plague infestation, to the cozy view distance maintained by a romantic fog, the Chimera of Desolation can be described with one word: exclusive. Get ready for star treatment, because no matter where you roam helpful attendants will be there to personally murder you.

There’s too much in the Chimera to experience in one lifetime–trust us, we’ve tried!–so you better start planning your vacation now. Let’s count down our Top Things to Do While You’re Briefly Surviving Level 5.

Go for a swim.

Can’t decide between a relaxing trip to the ocean or an exciting night of fashion? Why choose?

It`s a Silver Cuirass of the Savior`s Hide. Last runthrough`s fashion was an Elven Cuirass of the Savior`s Hide, but trends change quickly here in the Chimera.
It's a Silver Cuirass of the Savior's Hide. Last runthrough's fashion was an Elven Cuirass of the Savior's Hide, but trends change quickly here in the Chimera.

The developers of the Chimera have thoughtfully left some of the Savior’s Hide underwater. Just hop under the pier near the starting area and help yourself to a charming handmade possibly-plot-critical-who-knows-at-this-point little number.

Your friends will be transfixed by its mystique. Why doesn’t it look like hide? Why doesn’t it look like silver? What does the enchantment do, exactly? It’ll be our little secret.

Explore delightful local architecture.

There’s a hundred different happening spots in the Chimera, and your vacation won’t be complete until you’ve checked out as many as possible. Or until you’re murdered! Either way, waste no time in visiting the following places.

First on everyone’s itinerary should be the Chapel of the Innocent Quarry. With a name like that you might think it’d be tediously bereft of hostiles. Never fear, though–this place is hopping 24 hours a day, 7 days a week. This is the Chimera, where the party never, ever stops. We must unfortunately acknowledge there is some element of danger, as due to the capacity crowds of fire daedra visitors are at serious risk of getting stuck in the wall geometry.

Lock-opening aficionados are in for a real treat--this trip really makes up for the disappointment of the Florida Keys.
Lock-opening aficionados are in for a real treat--this trip really makes up for the disappointment of the Florida Keys.

You might also visit A Tower With an Elevator with a Key at the Top. For people who know exactly what they want, and it’s a tower with an elevator with a key at the top. The tower’s pretty high up and there’s no guard rail on the shaft, so please watch your step and make sure you don’t get stuck in the elevator geometry.

It`s keys all the way down here. They ought to call this place the Key-mera! That`s one of mine, tourism board says we can`t use it.
It's keys all the way down here. They ought to call this place the Key-mera! That's one of mine, tourism board says we can't use it.

If you haven’t had enough of keys, towers, elevators, and life in general, head on up to the fortress. There’s four towers in this building–that’s four times the elevators, four times the densely-packed enemies, and four times the breathtaking view!

Look at that vista! You could see the entire island from here, conceivably!
Look at that vista! You could see the entire island from here, conceivably!

Climbing all four towers, physically pressing your way past the throngs of hostiles, and pressing the buttons will yield your very own souvenir key. The novel mechanisms and quiet grace of this tower will leave you wanting to stay here forever. Please fight that urge and do not get yourself stuck irretrievably in the tower geometry.

The thick mobs of immovable enemies will try their best to shove you lodged in there--the <em>pranksters</em>.
The thick mobs of immovable enemies will try their best to shove you lodged in there--the pranksters.

This is just the beginning. We don’t even have time to go into the waterfall full of enemies that get through your damage resistance for some reason, the maze that you can only enter once that turns out to have an important quest item hidden in it, and the house with the quaint too-small-to-go-up stairwell. Wherever you go, fun and level geometry are waiting with open arms.

Swear.

Need to let off a little steam? Why not swear? Why not swear a lot? Your neighbors haven’t complained since August.

Reinvent yourself.

The Chimera offers an unmissable opportunity to really get in touch with the Real You. Every time you set foot on the island you’ll get to redo your fifth Level Up. It’s all the fun of navigating a Battlespire‘s interface, plus the novelty of trying new things–do you want to add a shade of Unarmed this time? A dash of Luck? A drop of Restoration? Nothing’s off-limits–and it’ll all be reset soon enough.

My secret recipe? Dump every single point into Speed. You’ve got some legwork ahead of you.

NEXT WEEK: STOP ME IF YOU’VE HEARD THIS ONE

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201535 comments. Hurry up and add yours before it becomes passé.

From the Archives:

  1. If I didn’t already know what Ruts ‘tour guide’ voice sounded like, I’d be reading this in Stan’s voice instead.

  2. Ambitious Sloth says:

    You know, every concept about this level actually at least sounds interesting. Like if you cut out the slog and put it in a game that’s not Battlespire this would be a really good dungeon area. Heck I’m impressed the developers even managed to hack it into their engine. Because it’s clearer every post they never should have been allowed to design it.

  3. Ardis Meade says:

    “Your neighbors haven’t complained since August.” I’m trying to decide if this joke is better or worse for being told the first week of September.

  4. MichaelGC says:

    It occurred to me that a ‘chimera’ is a miffo-logical creature, like a gryphon or a hippogriff or a cockatrice.

    So why is this one a place?

    Chimera : something that exists only in the imagination and is not possible in reality

    A-ha.

    PS Is he wearing only part of the Saviour’s Hide or is the Cuirass whole?

    • Charnel Mouse says:

      Chimera is also a genetic term where, for example, an animal is formed by several fertilised eggs merging. If I was feeling generous, I could say the Chimera is meant to be several small worlds smashed together.

      • Philadelphus says:

        Chimera can be used in a more general figurative sense of “several disparate parts mashed together into a whole.” From Rutskarn’s disjointed depiction of the place it sounds like a very appropriate name!

        Edit: At least I’m pretty sure I’ve seen it used that way, I couldn’t find that specific definition when I had a quick look.

      • GDwarf says:

        Indeed, a chimera is also a term for any two separate things that have been somehow fused together without blending the parts. So, if you tape the final page of one book with the first page of another, you’ll have created a chimera of a book.

        That said, it doesn’t really seem to make sense in this context, especially as “chimera” used in that context is an adjective, whereas here it’s being used as a noun, for some reason.

        • Charnel Mouse says:

          “Chimera”‘s a noun, in the same way as “flock” is a noun in “flock of seagulls”. The adjective form I’ve seen used is “chimeric”.

  5. Christopher says:

    Seems better than last week!

    https://www.youtube.com/watch?v=-_3kQLiMTpY

    I decided I had to see this game for myself(from a far distance, obviously) so I googled a video just now. When he first started jumping, in the sandy area, I thought he was getting hurt by some bizarre sandworm.

    It’s really weird looking at these daedra characters and recognizing vaguely the names from Skyrim, but absolutely nothing else.

  6. KarmaTheAlligator says:

    Maybe I’m out of line here, but why not just cheat your way through this level? Or is that not possible? You’ve obviously experienced everything it has to offer already (sometimes multiple times), so take the easy way out, I say (well, OK, not THE easy way out, since that’d be to uninstall the game, but you know what I mean).

  7. Sunshine says:

    I had a witty, insightful comment to make, but it got stuck in my mental geometry.

  8. Daemian Lucifer says:

    Fifth level up?So you level up only once per level?

  9. Nixitur says:

    We’ve been talking about how the alleged save-destroying properties work in the comments on the last post, so maybe give that a shot? If I’m correct, it would mean that you could save safely, as long as you don’t do it too often. Even a single save somewhere in the middle of this nonsense would make it far less annoying, I reckon.
    Or are these posts mostly a backlog so far and by the time you post these, you’re actually already through this monstrosity of a level?

    • Matt Downie says:

      There’s a backlog. From episode 23:

      “Technically, I haven’t made any progress since the last session. Which is not the same as saying I haven’t played the game; I’ve played it for hours. I just haven’t progressed.

      I haven’t saved my game in two weeks. And there’s a damn good reason for that, as I’m about to share. It just so happens I’ve entered the No Scum Zone.”

    • Anthony says:

      I’m not sure Ruts is reading these comments. Oh well, it will be amusing seeing him try to beat it in 1 save.

      • Rutskarn says:

        I am reading them, but always figure he’s moved on by the time I see it.

        For the record–it’s hard to explain, except that I don’t trust the game enough to take the chance. Not that I’m worried about losing my saves–I have backups–but that I’m worried something will go wrong and I won’t notice until later, or something.

  10. LCF says:

    I read this in Rutskarn’s voice.
    I got the bitterness. All of it.

  11. Galad says:

    This post alone is enough reason to support Ruts on Patreon :)

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