Day 1: I think I might be getting sick. Maybe. Feel funny.
Day 2: Dang. I’m sick. Bah. This isn’t so bad. I can take it.
Day 3: This is it. I’m going to die. I’m going to be one of those guys who snuffs it before reaching middle age. I wonder what my funeral will be like?
Day 4: I lament that I was ever brought into this world, for it is now my lot to endure these dark horrors. Life is a vast and joyless expanse of misery and suffering without meaning or merit.
Day 5: I am infected to the very soul. Each breath is an ordeal. Each moment a punishment. My heart may continue to beat, but it does so against my will.
Day 6: I think I’m on the mend. Whew. That was nasty.
Day 7: You’re getting sick? Tough break. Well, suck it up. Don’t be such a baby.
The Best of 2019
I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.
D&D Campaign
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Bethesda’s Launcher is Everything You Expect
From the company that brought us Fallout 76 comes a storefront / Steam competitor. It's a work of perfect awfulness. This is a monument to un-usability and anti-features.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
T w e n t y S i d e d
Heh.
Classic, classic Shamus.