This makes me very happy. Couldn’t happen to a nicer bunch of developers.
LATER: (March 31 2007) The article is gone. The gist was that GalCiv 2 was one of the top-selling games that week. There were other details, but they elude me now.
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
Project Octant
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?
T w e n t y S i d e d
Just to let you know, the article you’re linking to is gone. What happened?
Good guys win, bad guys lose, and as always… England Prevails!