After playing through the end of the game and reading through the comments of my previous Overlord post, I’ve found a few more words have been jostled loose.
|Don’t hate me because I’m awesome.|
Actually, the voice work was pretty good all around. (Although Jewel and Kahn sounded a little stiff. I couldn’t tell if that was on purpose, though.) IMDB doesn’t say, but I’m fairly confident that the voice of Oberon Greenhaze is the same guy who voices Serious Sam. I love that guy.
The ending was surprisingly good and quite unexpected. It tied together a lot of earlier developments and even had a bit to say about the nature of heroes. I’m not suggesting it was a profound insight or a revelation on human nature, but it was clever and fun and wrapped things up nicely.
It turns out the story was written by Rhianna Pratchett, daughter of Sir Terry Pratchett. I have to confess that I’ve never read his stuff. I know it’s something geeks are supposed to do, but the list of things you must do to maintain your geek cred is getting impossibly long these days. Besides, I was a lot less interested in his work once I realized that his Discworld series is pretty much a blatant ripoff of Halo.
I was already happy with the story before the end came along. It was straightforward and generally funny and delightfully subversive of genre conventions. (Halflings as piggish and mean little imps.) So when the ending rolled around and mixed things up I was pleasantly surprised. I took a look on Wikipedia and read about how each of the major characters ties into one of the seven deadly sins, which vaguely reminded me of the movie Se7en in the way that they fulfilled one another. I feel sort of thick for not picking up on that sooner.
(Just kidding about Pratchett ripping off Halo. I’m open to suggestions if anyone wants to recommend one of his books as a good starting point for his work.)
EDIT: I stand corrected, Ringworld is the “Halo ripoff”, not Discworld. I’m afraid I was confusing one [shape]world series with another. That gives me an idea for a book: Sphereworld! It’s about this ball-shaped planet where stuff happens…
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.