Twelve Years
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
T w e n t y S i d e d
Well, a hangout I could listen in on and watch, but my work seems to tihnk twitch.tv has something to do with gaming, and it is therefore banned?
Thank god this site doesn’t have anything to do with gaming! No sir!
Anyway, have fun guys, try not to lose the stream this time around :)
Decision, decisions, decision.
Do I violate all codes of conduct and unban twitch to watch this at work where I’m ICT (IT), OR do I simply wait to watch it post work.
Oh I have a class to teach in 15 mins, and it will be over certanly by the time I finally utterly crush children’s spirits (about two hours from now), so I say wait.
That was funsies!
I will name him George, and I will hug him and pet him and squeeze him…I don’t see Any chivalry videos longer than a minute on the channel, please tell me this one actually recorded :-(
http://www.twitch.tv/spoilerwarningshow/b/487273927
:) thanks!
Indeed thanks
Noooooo! I was busy terriaria-ing and totally forgot! :( hope you guys had a fun time, will watch vod later.
Meh,this game is pretty lame.There seems to be no difference between the weapons.
I know, it was like every gun was just a different kind of assault rifle. The bit where they used the killer rabbit was kind of cool though, if a bit gimmicky.
I dunno, the flail seemed considerably less effective than everything else when they briefly tried it (that I recall, anyway).
Im not talking about the damage output,but the way you use them.From what Ive seen,theres an axe,a sword that works just like an axe,a halberd that works just like an axe,a spear that works just like an axe,and a hammer that works just like an axe.
The only thing that puts in some miniscule variety is the weapon+shield.And even that is just pure cosmetics(blocking with a spear?Come on!).
I get why its done like that,but I still think its lame.
You push the same buttons, but differences in speed and reach makes them play fairly differently.
Yes,thats how that should be.But somehow,there seems to be no difference in reach,at all.And the difference in speed seems really negligible(except for the very heavy weapons).
It’s much more noticable playing than watching.