I’ve always laughed at the Enterprise of the original Star Trek and how the ship had bank after bank of blinking, flashing, unlabeled lights. The person who suffered from this insanity the most was poor Uhura…
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…who had to operate the communications system using hundreds of little buttons, without so much as an LCD screen to guide her way. Other than her walkman-sized earbud the only input was little buttons, and the only output was little unlabeled lights. (Not to mention that the workstation isn’t ergonomic, and the person who designed her uniform needs to be sent to sensitivity training.)
At any rate, it’s fun to look back at these old shows and make fun of how ridiculous they are by 2006 standards.
Oh yeah, on a completely unrelated note that has nothing whatsoever to do with anything I mentioned above, I wanted show a cool picture I took the other day. I came into my home office in the early hours of the morning and before I flipped on the lights I saw this:
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Note that many of the above lights flicker and blink. None of them are labeled. All of it looks so futuristic and cool.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
T w e n t y S i d e d


where is your neon blue clock?
Mom
You taunt me! I took it down, because it no longer keeps time. So sad.
It reminds me of this