From The Archives:
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Overthinking Zombies
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
T w e n t y S i d e d