Dust off your old copy of Unreal Tournament and check this out:
Way back in the primordial ooze of 2001, I made an Unreal Tournament level that tries to create an Escher-esque world where the walls and floors are confused. Let’s take a look:
Yes, you can walk on all of the red carpet you see here. You can start on the left side of the screen, run up (or is it down?) those steps, and through the door on the right.
From here, you can run up the steps past the statue in the foreground, then run along and go “up the wall” in the distance, turn around, and go through the door in the “floor”.
Same scene as above, but from a different angle. From this viewpoint, the statue seems to be coming out of the wall.
You get the idea.
You can download the map here. Have fun. If you figure out how this is done just drop a comment.
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