From The Archives:
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
This Scene Breaks a Character
Small changes to the animations can have a huge impact on how the audience interprets a scene.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?
T w e n t y S i d e d