From The Archives:
Games and the Fear of Death

Why killing you might be the least scary thing a game can do.
Game at the Bottom

Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
The Game That Ruined Me

Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.
This Game is Too Videogame-y

What's wrong with a game being "too videogameish"?
Self-Balancing Gameplay

There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.