It’s been a long-ish break between seasons of Spoiler Warning, but we’re finally ready to get back on the dead horse and begin beating it again. Or whatever it is we do on the show.
Tomb Raider is a little recent for us, but once again it was a good compromise game where we’re all willing to play it and we all have stuff to say about it. If all goes to plan, the series will begin this coming week. If you want to play along at home, then you’d best get to it.
If you missed it, below is the Errant Signal episode on the game, which might tip Chris’ hand with regards to his thoughts on it. Then again, I’m sure he’s got plenty left to say.
Chris points out all the elements the Tomb Raider borrowed from The Descent. I just watched the movie to look for the shout-outs and borrowed elements. What I didn’t expect was a moment early in the movie – just before the main characters enter the cave where Bad Things will eventually happen – where one of the characters says something like, “I’m a school teacher, not Tomb Raider.” So this is some kind of mutual ouroboros shout-out.
Having seen it, I kind of think The Descent would make for an amazing platforming-based survival horror. Light management, claustrophobic tunnels, drops into darkness, limited or non-existent ability to defend against horrifying creatures, the time pressure of needing to escape before resources run out… it’s got all the right ingredients for something really outlandish and different. I have no idea if it would work, but it’s an interesting idea. Sadly, there’d be no way to fund the game because the concept is a dead-end. Unless you’re going to make an ongoing series of games about a character who keeps getting trapped in caves, then this is a one-game idea.
Pshaw. Nobody wants those anymore.
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