A guild in World of Warcraft has decided to hold an entire server hostage. The guild has created the item that allows them to open up a great deal of content in the game, but they are refusing to use it until somebody pays them 5000 gold to do the deed.
I wouldn’t call these guys “terrorists”. Ever. (They are being called that by fellow players) People need to stop using the word “terrorist” to mean “a**hole”. Terrorists slaughter innocent civilians. A**holes mess up your computer game for their own amusement. There is a difference, and if you can’t spot it then you shouldn’t be writing headlines. Grow up already.
Anyway. These guys are being jerks, on purpose, for no other reason than they can and they want people to “remember” them.
This is just the sort of thing I was talking about a few days ago when I made the case that multiplayer gaming was not the magical future that some claim it will be.
UPDATE: The thread on Digg is now flagging this as a “hoax”. As in: The guys doing this were “just kidding”. The hilarity of the “joke” escapes me. Either way, they are being idiots. The people calling them terrorists were being melodramatic, and above all I’m glad I don’t depend on these people to take part in my on-line entertainment. Kids get bored with the game and decide to amuse themselves by spreading rumors, causing problems, perpetrating hoaxes, and being a bunch of drama queens. They make for poor playmates, and anyone who thinks the single-player experience is “an abberation” should spend a few hours locked in a room with these defective brats.
And while we’re all here: Happy President’s Day.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
Black Desert Online
This Korean title would be the greatest MMO ever made if not for the horrendous monetization system. And the embarrassing translation. And the terrible progression. And the developer's general apathy towards its western audience.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Silver Sable Sucks
This version of Silver Sable is poorly designed, horribly written, and placed in the game for all the wrong reasons.