|From the opening cinematic of the game: The last refugees from Earth exit the ships that delivered them from their burning homeworld. Like the Tabula Rasa players that embody them, there just aren’t very many.|
Anyway, I really like the sci-fi vibe of Tabula Rasa and so I’ve been looking forward to this for a while. This series may or may not dominate the site for a couple of weeks the way my World of Warcraft series did. Do bear with me.
|Geeze. I don’t know why people aren’t playing this game. It has a hot girl on the cover. What else do you need? Buy it!|
When I played World of Warcraft, I’d see people chatting about other games:
“Have you tried City of Heroes? I got bored with it.”
“I loved it. I still play sometimes.”
“That’s cool. Let’s go to deadmines.”
But in Tabua Rasa the chat often devolves into bitter complaining about how much all the other games suck, and in particular how bad World of Warcraft is. It sounds more like sour grapes than anything else. I don’t usually think of annonymous open chat as something that can have a subtext, but if there is one here it’s, “Our game should be more popular than World of Warcrap. Or at least more popular than it is now.”
Where is everyone? Why aren’t people playing this game? Is it bland? Buggy? Frustrating? An overlooked gem? A diamond in the rough? A great game forever marred by a bungled launch? This series is going to try and answer that. This isn’t anything as morbid as my Hellgate: London autopsy series, where failure was assumed. Maybe the bitter Tabula Rasa players are right. Maybe this game should get more attention.
I want to clock a few more hours in the game before I start making definitive statements. I will show my hand a bit by saying that my time with the game last weekend did not reveal any egregious faults.
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WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
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