|From the opening cinematic of the game: The last refugees from Earth exit the ships that delivered them from their burning homeworld. Like the Tabula Rasa players that embody them, there just aren’t very many.|
Anyway, I really like the sci-fi vibe of Tabula Rasa and so I’ve been looking forward to this for a while. This series may or may not dominate the site for a couple of weeks the way my World of Warcraft series did. Do bear with me.
|Geeze. I don’t know why people aren’t playing this game. It has a hot girl on the cover. What else do you need? Buy it!|
When I played World of Warcraft, I’d see people chatting about other games:
“Have you tried City of Heroes? I got bored with it.”
“I loved it. I still play sometimes.”
“That’s cool. Let’s go to deadmines.”
But in Tabua Rasa the chat often devolves into bitter complaining about how much all the other games suck, and in particular how bad World of Warcraft is. It sounds more like sour grapes than anything else. I don’t usually think of annonymous open chat as something that can have a subtext, but if there is one here it’s, “Our game should be more popular than World of Warcrap. Or at least more popular than it is now.”
Where is everyone? Why aren’t people playing this game? Is it bland? Buggy? Frustrating? An overlooked gem? A diamond in the rough? A great game forever marred by a bungled launch? This series is going to try and answer that. This isn’t anything as morbid as my Hellgate: London autopsy series, where failure was assumed. Maybe the bitter Tabula Rasa players are right. Maybe this game should get more attention.
I want to clock a few more hours in the game before I start making definitive statements. I will show my hand a bit by saying that my time with the game last weekend did not reveal any egregious faults.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Steam Summer Blues
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
A programming project where I set out to make a gigantic and complex world from simple data.